Fix Path2D's add new point's UndoRedo bug

This commit is contained in:
jsjtxietian 2024-03-25 15:28:24 +08:00
parent 5d08c2631c
commit 09a6b5a655

View file

@ -225,17 +225,20 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
break;
case ACTION_MOVING_POINT:
case ACTION_MOVING_NEW_POINT: {
if (original_mouse_pos != gpoint) {
if (action == ACTION_MOVING_POINT) {
undo_redo->create_action(TTR("Move Point in Curve"));
undo_redo->add_undo_method(curve.ptr(), "set_point_position", action_point, moving_from);
}
undo_redo->create_action(TTR("Move Point in Curve"));
undo_redo->add_undo_method(curve.ptr(), "set_point_position", action_point, moving_from);
undo_redo->add_do_method(curve.ptr(), "set_point_position", action_point, cpoint);
undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action(false);
}
break;
case ACTION_MOVING_NEW_POINT: {
undo_redo->add_do_method(curve.ptr(), "set_point_position", action_point, cpoint);
undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action(false);
} break;
case ACTION_MOVING_IN: {