Fix unsupported sampler filter used for voxel GI

This commit is contained in:
Pedro J. Estébanez 2023-04-25 14:14:01 +02:00
parent 2beed0d5dc
commit 09aa1bbdb3
7 changed files with 34 additions and 1 deletions

View file

@ -723,6 +723,7 @@ void RenderingDevice::_bind_methods() {
ClassDB::bind_method(D_METHOD("framebuffer_is_valid", "framebuffer"), &RenderingDevice::framebuffer_is_valid);
ClassDB::bind_method(D_METHOD("sampler_create", "state"), &RenderingDevice::_sampler_create);
ClassDB::bind_method(D_METHOD("sampler_is_format_supported_for_filter", "format", "sampler_filter"), &RenderingDevice::sampler_is_format_supported_for_filter);
ClassDB::bind_method(D_METHOD("vertex_buffer_create", "size_bytes", "data", "use_as_storage"), &RenderingDevice::vertex_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("vertex_format_create", "vertex_descriptions"), &RenderingDevice::_vertex_format_create);