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Backport NavigationServer with RVO2 to 3.x
Change the entire navigation system. Remove editor prefix from nav mesh generator class. It is now used for baking at runtime as well. Navigation supports obstacle avoidance now with the RVO2 library. Nav system will also automatically link all nav meshes together to form one overall complete nav map.
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571e05d3d3
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09bc9eb101
109 changed files with 7910 additions and 2002 deletions
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@ -36,6 +36,7 @@
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#include "scene/resources/mesh_library.h"
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#include "scene/resources/surface_tool.h"
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#include "scene/scene_string_names.h"
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#include "servers/navigation_server.h"
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#include "servers/visual_server.h"
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bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
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@ -406,12 +407,10 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
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}
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//erase navigation
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if (navigation) {
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for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
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navigation->navmesh_remove(E->get().id);
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}
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g.navmesh_ids.clear();
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for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
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NavigationServer::get_singleton()->free(E->get().region);
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}
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g.navmesh_ids.clear();
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//erase multimeshes
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@ -490,9 +489,11 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
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nm.xform = xform * mesh_library->get_item_navmesh_transform(c.item);
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if (navigation) {
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nm.id = navigation->navmesh_add(navmesh, xform, this);
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} else {
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nm.id = -1;
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RID region = NavigationServer::get_singleton()->region_create();
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NavigationServer::get_singleton()->region_set_navmesh(region, navmesh);
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NavigationServer::get_singleton()->region_set_transform(region, navigation->get_global_transform() * nm.xform);
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NavigationServer::get_singleton()->region_set_map(region, navigation->get_rid());
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nm.region = region;
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}
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g.navmesh_ids[E->get()] = nm;
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}
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@ -579,10 +580,14 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
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if (navigation && mesh_library.is_valid()) {
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for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
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if (cell_map.has(F->key()) && F->get().id < 0) {
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if (cell_map.has(F->key()) && F->get().region.is_valid() == false) {
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Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F->key()].item);
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if (nm.is_valid()) {
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F->get().id = navigation->navmesh_add(nm, F->get().xform, this);
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RID region = NavigationServer::get_singleton()->region_create();
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NavigationServer::get_singleton()->region_set_navmesh(region, nm);
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NavigationServer::get_singleton()->region_set_transform(region, navigation->get_global_transform() * F->get().xform);
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NavigationServer::get_singleton()->region_set_map(region, navigation->get_rid());
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F->get().region = region;
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}
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}
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}
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@ -605,9 +610,9 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
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if (navigation) {
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for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
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if (F->get().id >= 0) {
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navigation->navmesh_remove(F->get().id);
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F->get().id = -1;
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if (F->get().region.is_valid()) {
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NavigationServer::get_singleton()->free(F->get().region);
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F->get().region = RID();
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}
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}
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}
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@ -632,13 +637,11 @@ void GridMap::_octant_clean_up(const OctantKey &p_key) {
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g.static_body = RID();
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}
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//erase navigation
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if (navigation) {
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for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
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navigation->navmesh_remove(E->get().id);
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}
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g.navmesh_ids.clear();
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// Erase navigation
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for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
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NavigationServer::get_singleton()->free(E->get().region);
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}
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g.navmesh_ids.clear();
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//erase multimeshes
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@ -86,7 +86,7 @@ class GridMap : public Spatial {
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*/
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struct Octant {
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struct NavMesh {
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int id;
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RID region;
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Transform xform;
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};
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