Explicitly cast to float when creating a float array

This commit is contained in:
Aaron Franke 2021-07-19 01:21:22 -04:00
parent b76dfde329
commit 09f0596eb2
No known key found for this signature in database
GPG key ID: 40A1750B977E56BF
2 changed files with 8 additions and 8 deletions

View file

@ -350,7 +350,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint
{
for (int i = 0; i < p_vertex_array_len; i++) {
float vector[2] = { src[i].x, src[i].y };
float vector[2] = { (float)src[i].x, (float)src[i].y };
memcpy(&vw[p_offsets[ai] + i * p_vertex_stride], vector, sizeof(float) * 2);
@ -375,7 +375,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint
{
for (int i = 0; i < p_vertex_array_len; i++) {
float vector[3] = { src[i].x, src[i].y, src[i].z };
float vector[3] = { (float)src[i].x, (float)src[i].y, (float)src[i].z };
memcpy(&vw[p_offsets[ai] + i * p_vertex_stride], vector, sizeof(float) * 3);
@ -461,7 +461,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint
const Vector2 *src = array.ptr();
for (int i = 0; i < p_vertex_array_len; i++) {
float uv[2] = { src[i].x, src[i].y };
float uv[2] = { (float)src[i].x, (float)src[i].y };
memcpy(&aw[p_offsets[ai] + i * p_attrib_stride], uv, 2 * 4);
}
@ -478,7 +478,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint
const Vector2 *src = array.ptr();
for (int i = 0; i < p_vertex_array_len; i++) {
float uv[2] = { src[i].x, src[i].y };
float uv[2] = { (float)src[i].x, (float)src[i].y };
memcpy(&aw[p_offsets[ai] + i * p_attrib_stride], uv, 2 * 4);
}
} break;