mirror of
https://github.com/godotengine/godot.git
synced 2025-10-29 12:44:31 +00:00
Rename internal EditorPlugin icon/name to match exposed methods
This commit is contained in:
parent
b9437c3938
commit
0ab3dc273e
67 changed files with 82 additions and 82 deletions
|
|
@ -77,7 +77,7 @@ class ShaderFileEditorPlugin : public EditorPlugin {
|
|||
Button *button = nullptr;
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "ShaderFile"; }
|
||||
virtual String get_plugin_name() const override { return "ShaderFile"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue