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clang-format: Enable BreakBeforeTernaryOperators
clang-format keeps breaking the way it handles break *after* ternary operators, so I give up and go with the only style they seem to actually test.
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15 changed files with 68 additions and 87 deletions
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@ -210,16 +210,16 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
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*/
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if (GLUtils.use_32) {
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setEGLConfigChooser(translucent ?
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new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) :
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new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new RegularConfigChooser(5, 6, 5, 0, 16, stencil)));
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setEGLConfigChooser(translucent
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? new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new RegularConfigChooser(8, 8, 8, 8, 16, stencil))
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: new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new RegularConfigChooser(5, 6, 5, 0, 16, stencil)));
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} else {
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setEGLConfigChooser(translucent ?
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new RegularConfigChooser(8, 8, 8, 8, 16, stencil) :
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new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
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setEGLConfigChooser(translucent
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? new RegularConfigChooser(8, 8, 8, 8, 16, stencil)
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: new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
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}
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break;
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}
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