mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 06:01:14 +00:00
add initial NativeScript 1.1 extension
This commit adds new functionality to NativeScript, namely: - ability to set and get documentation for classes, methods, signals and properties - ability to set names and type information to method arguments - ability to set and get type tags for nativescripts - ability to register instance binding data management functions - ability to use instance binding data
This commit is contained in:
parent
2fb66df669
commit
0b2afa24b8
7 changed files with 592 additions and 6 deletions
|
|
@ -68,6 +68,11 @@ void NativeScript::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_library", "library"), &NativeScript::set_library);
|
||||
ClassDB::bind_method(D_METHOD("get_library"), &NativeScript::get_library);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_class_documentation"), &NativeScript::get_class_documentation);
|
||||
ClassDB::bind_method(D_METHOD("get_method_documentation", "method"), &NativeScript::get_method_documentation);
|
||||
ClassDB::bind_method(D_METHOD("get_signal_documentation", "signal_name"), &NativeScript::get_signal_documentation);
|
||||
ClassDB::bind_method(D_METHOD("get_property_documentation", "path"), &NativeScript::get_property_documentation);
|
||||
|
||||
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name");
|
||||
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
|
||||
|
||||
|
|
@ -373,6 +378,86 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
|
|||
}
|
||||
}
|
||||
|
||||
String NativeScript::get_class_documentation() const {
|
||||
NativeScriptDesc *script_data = get_script_desc();
|
||||
|
||||
if (!script_data) {
|
||||
ERR_EXPLAIN("Attempt to get class documentation on invalid NativeScript");
|
||||
ERR_FAIL_V("");
|
||||
}
|
||||
|
||||
return script_data->documentation;
|
||||
}
|
||||
|
||||
String NativeScript::get_method_documentation(const StringName &p_method) const {
|
||||
NativeScriptDesc *script_data = get_script_desc();
|
||||
|
||||
if (!script_data) {
|
||||
ERR_EXPLAIN("Attempt to get method documentation on invalid NativeScript");
|
||||
ERR_FAIL_V("");
|
||||
}
|
||||
|
||||
while (script_data) {
|
||||
|
||||
Map<StringName, NativeScriptDesc::Method>::Element *method = script_data->methods.find(p_method);
|
||||
|
||||
if (method) {
|
||||
return method->get().documentation;
|
||||
}
|
||||
|
||||
script_data = script_data->base_data;
|
||||
}
|
||||
|
||||
ERR_EXPLAIN("Attempt to get method documentation for non-existent method");
|
||||
ERR_FAIL_V("");
|
||||
}
|
||||
|
||||
String NativeScript::get_signal_documentation(const StringName &p_signal_name) const {
|
||||
NativeScriptDesc *script_data = get_script_desc();
|
||||
|
||||
if (!script_data) {
|
||||
ERR_EXPLAIN("Attempt to get signal documentation on invalid NativeScript");
|
||||
ERR_FAIL_V("");
|
||||
}
|
||||
|
||||
while (script_data) {
|
||||
|
||||
Map<StringName, NativeScriptDesc::Signal>::Element *signal = script_data->signals_.find(p_signal_name);
|
||||
|
||||
if (signal) {
|
||||
return signal->get().documentation;
|
||||
}
|
||||
|
||||
script_data = script_data->base_data;
|
||||
}
|
||||
|
||||
ERR_EXPLAIN("Attempt to get signal documentation for non-existent signal");
|
||||
ERR_FAIL_V("");
|
||||
}
|
||||
|
||||
String NativeScript::get_property_documentation(const StringName &p_path) const {
|
||||
NativeScriptDesc *script_data = get_script_desc();
|
||||
|
||||
if (!script_data) {
|
||||
ERR_EXPLAIN("Attempt to get property documentation on invalid NativeScript");
|
||||
ERR_FAIL_V("");
|
||||
}
|
||||
|
||||
while (script_data) {
|
||||
|
||||
OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = script_data->properties.find(p_path);
|
||||
|
||||
if (property) {
|
||||
return property.get().documentation;
|
||||
}
|
||||
|
||||
script_data = script_data->base_data;
|
||||
}
|
||||
|
||||
ERR_EXPLAIN("Attempt to get property documentation for non-existent signal");
|
||||
ERR_FAIL_V("");
|
||||
}
|
||||
|
||||
Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
|
||||
|
||||
if (lib_path.empty() || class_name.empty() || library.is_null()) {
|
||||
|
|
@ -610,7 +695,7 @@ Variant::Type NativeScriptInstance::get_property_type(const StringName &p_name,
|
|||
}
|
||||
|
||||
void NativeScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
|
||||
script->get_method_list(p_list);
|
||||
script->get_script_method_list(p_list);
|
||||
}
|
||||
|
||||
bool NativeScriptInstance::has_method(const StringName &p_method) const {
|
||||
|
|
@ -824,6 +909,25 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
|
|||
}
|
||||
}
|
||||
|
||||
Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
|
||||
Ref<GDNative> gdn;
|
||||
|
||||
if (E) {
|
||||
gdn = E->get();
|
||||
}
|
||||
|
||||
if (gdn.is_valid() && gdn->get_library().is_valid()) {
|
||||
Ref<GDNativeLibrary> lib = gdn->get_library();
|
||||
void *terminate_fn;
|
||||
Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true);
|
||||
|
||||
if (err == OK) {
|
||||
void (*terminate)(void *) = (void (*)(void *))terminate_fn;
|
||||
|
||||
terminate((void *)&lib_path);
|
||||
}
|
||||
}
|
||||
|
||||
for (Map<StringName, NativeScriptDesc>::Element *C = classes.front(); C; C = C->next()) {
|
||||
|
||||
// free property stuff first
|
||||
|
|
@ -1011,6 +1115,116 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in
|
|||
return 0;
|
||||
}
|
||||
|
||||
int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) {
|
||||
|
||||
// find index
|
||||
|
||||
int idx = -1;
|
||||
|
||||
for (int i = 0; i < binding_functions.size(); i++) {
|
||||
if (!binding_functions[i].first) {
|
||||
// free, we'll take it
|
||||
idx = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (idx == -1) {
|
||||
idx = binding_functions.size();
|
||||
binding_functions.resize(idx + 1);
|
||||
}
|
||||
|
||||
// set the functions
|
||||
binding_functions[idx].first = true;
|
||||
binding_functions[idx].second = p_binding_functions;
|
||||
|
||||
return idx;
|
||||
}
|
||||
|
||||
void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
|
||||
ERR_FAIL_INDEX(p_idx, binding_functions.size());
|
||||
|
||||
for (Set<Vector<void *> *>::Element *E = binding_instances.front(); E; E = E->next()) {
|
||||
Vector<void *> &binding_data = *E->get();
|
||||
|
||||
if (binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data)
|
||||
binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]);
|
||||
}
|
||||
|
||||
binding_functions[p_idx].first = false;
|
||||
|
||||
if (binding_functions[p_idx].second.free_func)
|
||||
binding_functions[p_idx].second.free_func(binding_functions[p_idx].second.data);
|
||||
}
|
||||
|
||||
void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
|
||||
ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL);
|
||||
|
||||
if (!binding_functions[p_idx].first) {
|
||||
ERR_EXPLAIN("Tried to get binding data for a nativescript binding that does not exist");
|
||||
ERR_FAIL_V(NULL);
|
||||
}
|
||||
|
||||
Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx);
|
||||
|
||||
if (!binding_data)
|
||||
return NULL; // should never happen.
|
||||
|
||||
if (binding_data->size() <= p_idx) {
|
||||
// okay, add new elements here.
|
||||
int old_size = binding_data->size();
|
||||
|
||||
binding_data->resize(p_idx + 1);
|
||||
|
||||
for (int i = old_size; i <= p_idx; i++) {
|
||||
(*binding_data)[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(*binding_data)[p_idx]) {
|
||||
// no binding data yet, soooooo alloc new one \o/
|
||||
(*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, (godot_object *)p_object);
|
||||
}
|
||||
|
||||
return (*binding_data)[p_idx];
|
||||
}
|
||||
|
||||
void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
|
||||
|
||||
Vector<void *> *binding_data = new Vector<void *>;
|
||||
|
||||
binding_data->resize(binding_functions.size());
|
||||
|
||||
for (int i = 0; i < binding_functions.size(); i++) {
|
||||
(*binding_data)[i] = NULL;
|
||||
}
|
||||
|
||||
binding_instances.insert(binding_data);
|
||||
|
||||
return (void *)binding_data;
|
||||
}
|
||||
|
||||
void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
|
||||
|
||||
if (!p_data)
|
||||
return;
|
||||
|
||||
Vector<void *> &binding_data = *(Vector<void *> *)p_data;
|
||||
|
||||
for (int i = 0; i < binding_data.size(); i++) {
|
||||
if (!binding_data[i])
|
||||
continue;
|
||||
|
||||
if (binding_functions[i].first && binding_functions[i].second.free_instance_binding_data) {
|
||||
binding_functions[i].second.free_instance_binding_data(binding_functions[i].second.data, binding_data[i]);
|
||||
}
|
||||
}
|
||||
|
||||
binding_instances.erase(&binding_data);
|
||||
|
||||
delete &binding_data;
|
||||
}
|
||||
|
||||
#ifndef NO_THREADS
|
||||
void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script) {
|
||||
MutexLock lock(mutex);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue