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Physics Interpolation - refactor Camera
and fix get_camera_transform()
* Moves 3D Camera interpolation scene side. * Automatically switches `get_camera_transform()` to report interpolated transform during `_process()`. * Fixes `ClippedCamera` to work with physics interpolation.
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20 changed files with 359 additions and 274 deletions
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@ -209,7 +209,7 @@ private:
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void _propagate_exit_tree();
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void _propagate_after_exit_branch(bool p_exiting_tree);
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void _propagate_physics_interpolated(bool p_interpolated);
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void _propagate_physics_interpolation_reset_requested();
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void _propagate_physics_interpolation_reset_requested(bool p_requested);
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void _print_stray_nodes();
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void _propagate_pause_owner(Node *p_owner);
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void _propagate_groups_dirty();
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