mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs
Add support for OpenXR composition layers
This commit is contained in:
commit
0c71ba7801
25 changed files with 1721 additions and 49 deletions
|
@ -802,8 +802,6 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) {
|
|||
} else
|
||||
#endif // _3D_DISABLED
|
||||
{
|
||||
RSG::texture_storage->render_target_set_override(vp->render_target, RID(), RID(), RID());
|
||||
|
||||
RSG::scene->set_debug_draw_mode(vp->debug_draw);
|
||||
|
||||
// render standard mono camera
|
||||
|
@ -1062,6 +1060,13 @@ void RendererViewport::viewport_set_update_mode(RID p_viewport, RS::ViewportUpda
|
|||
viewport->update_mode = p_mode;
|
||||
}
|
||||
|
||||
RS::ViewportUpdateMode RendererViewport::viewport_get_update_mode(RID p_viewport) const {
|
||||
Viewport *viewport = viewport_owner.get_or_null(p_viewport);
|
||||
ERR_FAIL_NULL_V(viewport, RS::VIEWPORT_UPDATE_DISABLED);
|
||||
|
||||
return viewport->update_mode;
|
||||
}
|
||||
|
||||
RID RendererViewport::viewport_get_render_target(RID p_viewport) const {
|
||||
const Viewport *viewport = viewport_owner.get_or_null(p_viewport);
|
||||
ERR_FAIL_NULL_V(viewport, RID());
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue