Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs

Add support for OpenXR composition layers
This commit is contained in:
Rémi Verschelde 2024-04-04 17:09:07 +02:00
commit 0c71ba7801
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25 changed files with 1721 additions and 49 deletions

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@ -802,8 +802,6 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) {
} else
#endif // _3D_DISABLED
{
RSG::texture_storage->render_target_set_override(vp->render_target, RID(), RID(), RID());
RSG::scene->set_debug_draw_mode(vp->debug_draw);
// render standard mono camera
@ -1062,6 +1060,13 @@ void RendererViewport::viewport_set_update_mode(RID p_viewport, RS::ViewportUpda
viewport->update_mode = p_mode;
}
RS::ViewportUpdateMode RendererViewport::viewport_get_update_mode(RID p_viewport) const {
Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_NULL_V(viewport, RS::VIEWPORT_UPDATE_DISABLED);
return viewport->update_mode;
}
RID RendererViewport::viewport_get_render_target(RID p_viewport) const {
const Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_NULL_V(viewport, RID());