Make gizmo plugin handle SpriteBase3D instead of Sprite3D

This commit is contained in:
kleonc 2023-10-06 10:40:02 +02:00
parent fe7ed984b5
commit 0cde6800e7
5 changed files with 15 additions and 17 deletions

View file

@ -6775,7 +6775,7 @@ void SpatialEditor::_register_all_gizmos() {
add_gizmo_plugin(Ref<ListenerSpatialGizmoPlugin>(memnew(ListenerSpatialGizmoPlugin)));
add_gizmo_plugin(Ref<MeshInstanceSpatialGizmoPlugin>(memnew(MeshInstanceSpatialGizmoPlugin)));
add_gizmo_plugin(Ref<SoftBodySpatialGizmoPlugin>(memnew(SoftBodySpatialGizmoPlugin)));
add_gizmo_plugin(Ref<Sprite3DSpatialGizmoPlugin>(memnew(Sprite3DSpatialGizmoPlugin)));
add_gizmo_plugin(Ref<SpriteBase3DSpatialGizmoPlugin>(memnew(SpriteBase3DSpatialGizmoPlugin)));
add_gizmo_plugin(Ref<Label3DSpatialGizmoPlugin>(memnew(Label3DSpatialGizmoPlugin)));
add_gizmo_plugin(Ref<SkeletonSpatialGizmoPlugin>(memnew(SkeletonSpatialGizmoPlugin)));
add_gizmo_plugin(Ref<Position3DSpatialGizmoPlugin>(memnew(Position3DSpatialGizmoPlugin)));