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Update the gradle build tasks to generate play store builds.
Configure the gradle builds to sign and build the release version of the Godot Android Editor
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7 changed files with 133 additions and 58 deletions
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@ -22,6 +22,8 @@ def can_build():
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def get_opts():
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from SCons.Variables import BoolVariable
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return [
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("ANDROID_SDK_ROOT", "Path to the Android SDK", get_env_android_sdk_root()),
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(
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@ -29,6 +31,7 @@ def get_opts():
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'Target platform (android-<api>, e.g. "android-' + str(get_min_target_api()) + '")',
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"android-" + str(get_min_target_api()),
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),
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BoolVariable("store_release", "Editor build for Google Play Store (for official builds only)", False),
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]
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