mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 21:51:22 +00:00 
			
		
		
		
	SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
This commit is contained in:
		
							parent
							
								
									d14baf6e41
								
							
						
					
					
						commit
						0dbedd18fc
					
				
					 168 changed files with 1534 additions and 1310 deletions
				
			
		|  | @ -431,7 +431,7 @@ void ScriptEditorDebugger::_notification(int p_what) { | |||
| 
 | ||||
| 	switch(p_what) { | ||||
| 
 | ||||
| 		case NOTIFICATION_ENTER_SCENE: { | ||||
| 		case NOTIFICATION_ENTER_TREE: { | ||||
| 
 | ||||
| 			step->set_icon( get_icon("DebugStep","EditorIcons")); | ||||
| 			next->set_icon( get_icon("DebugNext","EditorIcons")); | ||||
|  | @ -771,7 +771,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){ | |||
| 	inspector = memnew( PropertyEditor ); | ||||
| 	inspector->set_h_size_flags(SIZE_EXPAND_FILL); | ||||
| 	inspector->hide_top_label(); | ||||
| 	inspector->get_tree()->set_column_title(0,"Variable"); | ||||
| 	inspector->get_scene_tree()->set_column_title(0,"Variable"); | ||||
| 	inspector->set_capitalize_paths(false); | ||||
| 	inspector->set_read_only(true); | ||||
| 	sc->add_child(inspector); | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Juan Linietsky
						Juan Linietsky