Reduce unnecessary COW on Vector by make writing explicit

This commit makes operator[] on Vector const and adds a write proxy to it.  From
now on writes to Vectors need to happen through the .write proxy. So for
instance:

Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;

Failing to use the .write proxy will cause a compilation error.

In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.

_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
This commit is contained in:
Hein-Pieter van Braam 2018-07-25 03:11:03 +02:00
parent 9423f23ffb
commit 0e29f7974b
228 changed files with 2200 additions and 2082 deletions

View file

@ -342,11 +342,11 @@ void ScriptEditor::_save_history() {
if (Object::cast_to<ScriptEditorBase>(n)) {
history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state();
history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state();
}
if (Object::cast_to<EditorHelp>(n)) {
history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll();
history.write[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll();
}
}
@ -373,11 +373,11 @@ void ScriptEditor::_go_to_tab(int p_idx) {
if (Object::cast_to<ScriptEditorBase>(n)) {
history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state();
history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state();
}
if (Object::cast_to<EditorHelp>(n)) {
history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll();
history.write[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll();
}
}
@ -2612,11 +2612,11 @@ void ScriptEditor::_update_history_pos(int p_new_pos) {
if (Object::cast_to<ScriptEditorBase>(n)) {
history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state();
history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state();
}
if (Object::cast_to<EditorHelp>(n)) {
history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll();
history.write[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll();
}
history_pos = p_new_pos;