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Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
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228 changed files with 2200 additions and 2082 deletions
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@ -730,7 +730,7 @@ Error GDScript::load_byte_code(const String &p_path) {
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Vector<uint8_t> key;
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key.resize(32);
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for (int i = 0; i < key.size(); i++) {
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key[i] = script_encryption_key[i];
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key.write[i] = script_encryption_key[i];
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}
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Error err = fae->open_and_parse(fa, key, FileAccessEncrypted::MODE_READ);
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ERR_FAIL_COND_V(err, err);
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@ -941,7 +941,7 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
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if (!E->get().data_type.is_type(p_value)) {
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return false; // Type mismatch
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}
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members[E->get().index] = p_value;
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members.write[E->get().index] = p_value;
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}
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return true;
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}
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@ -1270,7 +1270,7 @@ void GDScriptInstance::reload_members() {
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if (member_indices_cache.has(E->key())) {
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Variant value = members[member_indices_cache[E->key()]];
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new_members[E->get().index] = value;
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new_members.write[E->get().index] = value;
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}
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}
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@ -1320,7 +1320,7 @@ void GDScriptLanguage::_add_global(const StringName &p_name, const Variant &p_va
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if (globals.has(p_name)) {
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//overwrite existing
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global_array[globals[p_name]] = p_value;
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global_array.write[globals[p_name]] = p_value;
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return;
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}
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globals[p_name] = global_array.size();
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