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Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
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228 changed files with 2200 additions and 2082 deletions
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@ -62,7 +62,7 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta
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}
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#endif
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//member indexing is O(1)
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return &p_instance->members[address];
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return &p_instance->members.write[address];
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} break;
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case ADDR_TYPE_CLASS_CONSTANT: {
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@ -1218,7 +1218,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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gdfs->state.stack.resize(alloca_size);
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//copy variant stack
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for (int i = 0; i < _stack_size; i++) {
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memnew_placement(&gdfs->state.stack[sizeof(Variant) * i], Variant(stack[i]));
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memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i]));
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}
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gdfs->state.stack_size = _stack_size;
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gdfs->state.self = self;
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