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Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
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228 changed files with 2200 additions and 2082 deletions
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@ -771,7 +771,7 @@ void VisualScript::custom_signal_set_argument_type(const StringName &p_func, int
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ERR_FAIL_COND(instances.size());
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ERR_FAIL_COND(!custom_signals.has(p_func));
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ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size());
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custom_signals[p_func][p_argidx].type = p_type;
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custom_signals[p_func].write[p_argidx].type = p_type;
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}
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Variant::Type VisualScript::custom_signal_get_argument_type(const StringName &p_func, int p_argidx) const {
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@ -783,7 +783,7 @@ void VisualScript::custom_signal_set_argument_name(const StringName &p_func, int
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ERR_FAIL_COND(instances.size());
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ERR_FAIL_COND(!custom_signals.has(p_func));
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ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size());
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custom_signals[p_func][p_argidx].name = p_name;
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custom_signals[p_func].write[p_argidx].name = p_name;
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}
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String VisualScript::custom_signal_get_argument_name(const StringName &p_func, int p_argidx) const {
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@ -811,7 +811,7 @@ void VisualScript::custom_signal_swap_argument(const StringName &p_func, int p_a
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ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size());
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ERR_FAIL_INDEX(p_with_argidx, custom_signals[p_func].size());
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SWAP(custom_signals[p_func][p_argidx], custom_signals[p_func][p_with_argidx]);
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SWAP(custom_signals[p_func].write[p_argidx], custom_signals[p_func].write[p_with_argidx]);
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}
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void VisualScript::remove_custom_signal(const StringName &p_name) {
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