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CI: Disable redirect_build_objects
for GHA
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parent
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1 changed files with 2 additions and 2 deletions
4
.github/actions/godot-build/action.yml
vendored
4
.github/actions/godot-build/action.yml
vendored
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@ -28,7 +28,7 @@ runs:
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env:
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env:
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SCONSFLAGS: ${{ inputs.sconsflags }}
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SCONSFLAGS: ${{ inputs.sconsflags }}
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run: |
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run: |
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echo "Building with flags:" platform=${{ inputs.platform }} target=${{ inputs.target }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }} "cache_path=${{ inputs.scons-cache }}"
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echo "Building with flags:" platform=${{ inputs.platform }} target=${{ inputs.target }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }} "cache_path=${{ inputs.scons-cache }}" redirect_build_objects=no
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if [ "${{ inputs.target }}" != "editor" ]; then
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if [ "${{ inputs.target }}" != "editor" ]; then
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# Ensure we don't include editor code in export template builds.
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# Ensure we don't include editor code in export template builds.
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@ -42,5 +42,5 @@ runs:
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export BUILD_NAME="gh"
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export BUILD_NAME="gh"
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fi
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fi
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scons platform=${{ inputs.platform }} target=${{ inputs.target }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }} "cache_path=${{ inputs.scons-cache }}"
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scons platform=${{ inputs.platform }} target=${{ inputs.target }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }} "cache_path=${{ inputs.scons-cache }}" redirect_build_objects=no
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ls -l bin/
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ls -l bin/
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