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doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
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149 changed files with 1950 additions and 4241 deletions
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@ -11,6 +11,8 @@
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<methods>
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</methods>
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<members>
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<member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="Sky.ProcessMode" default="0">
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</member>
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<member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize" default="2">
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The [Sky]'s radiance map size. The higher the radiance map size, the more detailed the lighting from the [Sky] will be.
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See [enum RadianceSize] constants for values.
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@ -42,5 +44,9 @@
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<constant name="RADIANCE_SIZE_MAX" value="7" enum="RadianceSize">
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Represents the size of the [enum RadianceSize] enum.
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</constant>
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<constant name="PROCESS_MODE_QUALITY" value="0" enum="ProcessMode">
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</constant>
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<constant name="PROCESS_MODE_REALTIME" value="1" enum="ProcessMode">
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</constant>
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</constants>
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</class>
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