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Add compression level support to ZipPacker
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parent
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commit
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11 changed files with 229 additions and 2 deletions
1
.github/CODEOWNERS
vendored
1
.github/CODEOWNERS
vendored
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@ -178,6 +178,7 @@
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/modules/regex/tests/ @godotengine/core @godotengine/tests
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/modules/zip/ @godotengine/core
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/modules/zip/doc_classes/ @godotengine/core @godotengine/documentation
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/modules/zip/tests @godotengine/core @godotengine/tests
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# Platform
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@ -8,3 +8,7 @@ env_zip = env_modules.Clone()
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# Module files
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env_zip.add_source_files(env.modules_sources, "*.cpp")
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if env["tests"]:
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env_zip.Append(CPPDEFINES=["TESTS_ENABLED"])
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env_zip.add_source_files(env.modules_sources, "./tests/*.cpp")
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@ -62,6 +62,11 @@
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</description>
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</method>
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</methods>
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<members>
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<member name="compression_level" type="int" setter="set_compression_level" getter="get_compression_level" default="-1">
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The compression level used when [method start_file] is called. Use [enum ZIPPacker.CompressionLevel] as a reference.
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</member>
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</members>
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<constants>
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<constant name="APPEND_CREATE" value="0" enum="ZipAppend">
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Create a new zip archive at the given path.
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@ -72,5 +77,17 @@
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<constant name="APPEND_ADDINZIP" value="2" enum="ZipAppend">
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Add new files to the existing zip archive at the given path.
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</constant>
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<constant name="COMPRESSION_DEFAULT" value="-1" enum="CompressionLevel">
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Start a file with the default Deflate compression level ([code]6[/code]). This is a good compromise between speed and file size.
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</constant>
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<constant name="COMPRESSION_NONE" value="0" enum="CompressionLevel">
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Start a file with no compression. This is also known as the "Store" compression mode and is the fastest method of packing files inside a ZIP archive. Consider using this mode for files that are already compressed (such as JPEG, PNG, MP3, or Ogg Vorbis files).
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</constant>
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<constant name="COMPRESSION_FAST" value="1" enum="CompressionLevel">
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Start a file with the fastest Deflate compression level ([code]1[/code]). This is fast to compress, but results in larger file sizes than [constant COMPRESSION_DEFAULT]. Decompression speed is generally unaffected by the chosen compression level.
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</constant>
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<constant name="COMPRESSION_BEST" value="9" enum="CompressionLevel">
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Start a file with the the best Deflate compression level ([code]9[/code]). This is slow to compress, but results in smaller file sizes than [constant COMPRESSION_DEFAULT]. Decompression speed is generally unaffected by the chosen compression level.
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</constant>
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</constants>
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</class>
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@ -61,6 +61,14 @@
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Must be called after [method open].
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</description>
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</method>
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<method name="get_compression_level">
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<return type="int" />
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<param index="0" name="path" type="String" />
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<param index="1" name="case_sensitive" type="bool" default="true" />
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<description>
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Returns the compression level of the file in the loaded zip archive. Returns [code]-1[/code] if the file doesn't exist or any other error occurs. Must be called after [method open].
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</description>
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</method>
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<method name="get_files">
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<return type="PackedStringArray" />
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<description>
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BIN
modules/zip/tests/data/test.zip
Normal file
BIN
modules/zip/tests/data/test.zip
Normal file
Binary file not shown.
41
modules/zip/tests/test_zip.cpp
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41
modules/zip/tests/test_zip.cpp
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@ -0,0 +1,41 @@
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/**************************************************************************/
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/* test_zip.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "test_zip.h"
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namespace TestZip {
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void check_file_size(const String &p_path, int p_expected_size) {
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Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
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CHECK(f.is_valid());
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CHECK(f->get_length() == p_expected_size);
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}
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} // namespace TestZip
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105
modules/zip/tests/test_zip.h
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105
modules/zip/tests/test_zip.h
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@ -0,0 +1,105 @@
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/**************************************************************************/
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/* test_zip.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#pragma once
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#include "tests/test_macros.h"
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#include "tests/test_utils.h"
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#include "../zip_packer.h"
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#include "../zip_reader.h"
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namespace TestZip {
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void check_file_size(const String &p_path, int p_expected_size);
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TEST_CASE("[ZIPPacker] default compression") {
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const String path = TestUtils::get_temp_path("compressed.zip");
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Ref<ZIPPacker> packer;
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packer.instantiate();
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Error open_result = packer->open(path, ZIPPacker::APPEND_CREATE);
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CHECK(open_result == OK);
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Error start_file_result = packer->start_file("demo.txt");
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CHECK(start_file_result == OK);
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String text = "hello world!";
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Error write_file_result = packer->write_file(text.to_utf8_buffer());
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CHECK(write_file_result == OK);
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Error close_file_result = packer->close_file();
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CHECK(close_file_result == OK);
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Error close_result = packer->close();
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CHECK(close_result == OK);
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check_file_size(path, 128);
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}
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TEST_CASE("[ZIPPacker] no compression") {
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const String path = TestUtils::get_temp_path("uncompressed.zip");
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Ref<ZIPPacker> packer;
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packer.instantiate();
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Error open_result = packer->open(path, ZIPPacker::APPEND_CREATE);
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CHECK(open_result == OK);
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packer->set_compression_level(ZIPPacker::COMPRESSION_NONE);
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Error start_file_result = packer->start_file("demo.txt");
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CHECK(start_file_result == OK);
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String text = "hello world!";
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Error write_file_result = packer->write_file(text.to_utf8_buffer());
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CHECK(write_file_result == OK);
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Error close_file_result = packer->close_file();
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CHECK(close_file_result == OK);
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Error close_result = packer->close();
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CHECK(close_result == OK);
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check_file_size(path, 131);
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}
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TEST_CASE("[ZIPReader] read files") {
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String test_data = String("modules/zip/tests/data/").path_join("test.zip");
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Ref<ZIPReader> reader;
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reader.instantiate();
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Error open_result = reader->open(test_data);
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CHECK(open_result == OK);
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const String hello_path = "hello.txt";
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const String world_path = "world.txt";
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PackedStringArray expected_files;
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expected_files.push_back(hello_path);
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expected_files.push_back(world_path);
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CHECK(reader->get_files() == expected_files);
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const String expected_hello_text = "hello world!";
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const String expected_world_text = "game over!";
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PackedByteArray hello_bytes = reader->read_file(hello_path, false);
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PackedByteArray world_bytes = reader->read_file(world_path, true);
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CHECK(hello_bytes == expected_hello_text.to_utf8_buffer());
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CHECK(world_bytes == expected_world_text.to_utf8_buffer());
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CHECK(reader->get_compression_level(hello_path, true) == 6);
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CHECK(reader->get_compression_level(world_path, false) == 9);
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}
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} // namespace TestZip
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@ -55,6 +55,15 @@ Error ZIPPacker::close() {
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return err;
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}
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void ZIPPacker::set_compression_level(int p_compression_level) {
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ERR_FAIL_COND_MSG(p_compression_level < Z_DEFAULT_COMPRESSION || p_compression_level > Z_BEST_COMPRESSION, "Invalid compression level.");
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compression_level = p_compression_level;
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}
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int ZIPPacker::get_compression_level() const {
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return compression_level;
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}
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Error ZIPPacker::start_file(const String &p_path) {
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ERR_FAIL_COND_V_MSG(fa.is_null(), FAILED, "ZIPPacker must be opened before use.");
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@ -81,7 +90,7 @@ Error ZIPPacker::start_file(const String &p_path) {
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0,
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nullptr,
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Z_DEFLATED,
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Z_DEFAULT_COMPRESSION,
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compression_level,
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0,
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-MAX_WBITS,
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DEF_MEM_LEVEL,
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@ -107,6 +116,9 @@ Error ZIPPacker::close_file() {
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void ZIPPacker::_bind_methods() {
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ClassDB::bind_method(D_METHOD("open", "path", "append"), &ZIPPacker::open, DEFVAL(Variant(APPEND_CREATE)));
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ClassDB::bind_method(D_METHOD("set_compression_level", "compression_level"), &ZIPPacker::set_compression_level);
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ClassDB::bind_method(D_METHOD("get_compression_level"), &ZIPPacker::get_compression_level);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "compression_level"), "set_compression_level", "get_compression_level");
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ClassDB::bind_method(D_METHOD("start_file", "path"), &ZIPPacker::start_file);
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ClassDB::bind_method(D_METHOD("write_file", "data"), &ZIPPacker::write_file);
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ClassDB::bind_method(D_METHOD("close_file"), &ZIPPacker::close_file);
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@ -115,9 +127,15 @@ void ZIPPacker::_bind_methods() {
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BIND_ENUM_CONSTANT(APPEND_CREATE);
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BIND_ENUM_CONSTANT(APPEND_CREATEAFTER);
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BIND_ENUM_CONSTANT(APPEND_ADDINZIP);
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BIND_ENUM_CONSTANT(COMPRESSION_DEFAULT);
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BIND_ENUM_CONSTANT(COMPRESSION_NONE);
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BIND_ENUM_CONSTANT(COMPRESSION_FAST);
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BIND_ENUM_CONSTANT(COMPRESSION_BEST);
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}
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ZIPPacker::ZIPPacker() {}
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ZIPPacker::ZIPPacker() {
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}
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ZIPPacker::~ZIPPacker() {
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if (fa.is_valid()) {
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@ -40,6 +40,7 @@ class ZIPPacker : public RefCounted {
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Ref<FileAccess> fa;
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zipFile zf = nullptr;
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int compression_level = Z_DEFAULT_COMPRESSION;
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protected:
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static void _bind_methods();
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APPEND_ADDINZIP = 2,
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};
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enum CompressionLevel {
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COMPRESSION_DEFAULT = Z_DEFAULT_COMPRESSION,
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COMPRESSION_NONE = Z_NO_COMPRESSION,
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COMPRESSION_FAST = Z_BEST_SPEED,
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COMPRESSION_BEST = Z_BEST_COMPRESSION,
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};
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Error open(const String &p_path, ZipAppend p_append);
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Error close();
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void set_compression_level(int p_compression_level);
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int get_compression_level() const;
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Error start_file(const String &p_path);
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Error write_file(const Vector<uint8_t> &p_data);
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Error close_file();
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};
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VARIANT_ENUM_CAST(ZIPPacker::ZipAppend)
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VARIANT_ENUM_CAST(ZIPPacker::CompressionLevel)
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@ -140,6 +140,25 @@ bool ZIPReader::file_exists(const String &p_path, bool p_case_sensitive) {
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return true;
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}
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int ZIPReader::get_compression_level(const String &p_path, bool p_case_sensitive) {
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ERR_FAIL_COND_V_MSG(fa.is_null(), -1, "ZIPReader must be opened before use.");
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int cs = p_case_sensitive ? 1 : 2;
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if (unzLocateFile(uzf, p_path.utf8().get_data(), cs) != UNZ_OK) {
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return -1;
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}
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int method;
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int level;
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if (unzOpenCurrentFile2(uzf, &method, &level, 1) != UNZ_OK) {
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return -1;
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}
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unzCloseCurrentFile(uzf);
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return level;
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}
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ZIPReader::ZIPReader() {}
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ZIPReader::~ZIPReader() {
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@ -154,4 +173,5 @@ void ZIPReader::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_files"), &ZIPReader::get_files);
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ClassDB::bind_method(D_METHOD("read_file", "path", "case_sensitive"), &ZIPReader::read_file, DEFVAL(Variant(true)));
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ClassDB::bind_method(D_METHOD("file_exists", "path", "case_sensitive"), &ZIPReader::file_exists, DEFVAL(Variant(true)));
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ClassDB::bind_method(D_METHOD("get_compression_level", "path", "case_sensitive"), &ZIPReader::get_compression_level, DEFVAL(Variant(true)));
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}
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@ -51,6 +51,7 @@ public:
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PackedStringArray get_files();
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PackedByteArray read_file(const String &p_path, bool p_case_sensitive);
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bool file_exists(const String &p_path, bool p_case_sensitive);
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int get_compression_level(const String &p_path, bool p_case_sensitive);
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ZIPReader();
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~ZIPReader();
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