Style: Enforce braces around if blocks and loops

Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
This commit is contained in:
Rémi Verschelde 2020-05-14 16:41:43 +02:00
parent 07bc4e2f96
commit 0ee0fa42e6
683 changed files with 22803 additions and 12225 deletions

View file

@ -48,8 +48,9 @@
#include "scene/scene_string_names.h"
void AnimationTreeEditor::edit(AnimationTree *p_tree) {
if (tree == p_tree)
if (tree == p_tree) {
return;
}
tree = p_tree;
@ -204,13 +205,15 @@ Vector<String> AnimationTreeEditor::get_animation_list() {
}
AnimationTree *tree = singleton->tree;
if (!tree || !tree->has_node(tree->get_animation_player()))
if (!tree || !tree->has_node(tree->get_animation_player())) {
return Vector<String>();
}
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(tree->get_node(tree->get_animation_player()));
if (!ap)
if (!ap) {
return Vector<String>();
}
List<StringName> anims;
ap->get_animation_list(&anims);
@ -261,8 +264,9 @@ void AnimationTreeEditorPlugin::make_visible(bool p_visible) {
editor->make_bottom_panel_item_visible(anim_tree_editor);
anim_tree_editor->set_process(true);
} else {
if (anim_tree_editor->is_visible_in_tree())
if (anim_tree_editor->is_visible_in_tree()) {
editor->hide_bottom_panel();
}
button->hide();
anim_tree_editor->set_process(false);
}