Style: Enforce braces around if blocks and loops

Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
This commit is contained in:
Rémi Verschelde 2020-05-14 16:41:43 +02:00
parent 07bc4e2f96
commit 0ee0fa42e6
683 changed files with 22803 additions and 12225 deletions

View file

@ -61,10 +61,11 @@ void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
switch (p_idx) {
case MENU_GENERATE_VISIBILITY_RECT: {
float gen_time = particles->get_lifetime();
if (gen_time < 1.0)
if (gen_time < 1.0) {
generate_seconds->set_value(1.0);
else
} else {
generate_seconds->set_value(trunc(gen_time) + 1.0);
}
generate_visibility_rect->popup_centered();
} break;
case MENU_LOAD_EMISSION_MASK: {
@ -118,10 +119,11 @@ void GPUParticles2DEditorPlugin::_generate_visibility_rect() {
OS::get_singleton()->delay_usec(1000);
Rect2 capture = particles->capture_rect();
if (rect == Rect2())
if (rect == Rect2()) {
rect = capture;
else
} else {
rect = rect.merge(capture);
}
running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
}
@ -204,8 +206,9 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() {
}
}
if (on_border)
if (on_border) {
break;
}
}
if (on_border) {
@ -215,8 +218,9 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() {
Vector2 normal;
for (int x = i - 2; x <= i + 2; x++) {
for (int y = j - 2; y <= j + 2; y++) {
if (x == i && y == j)
if (x == i && y == j) {
continue;
}
if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {
normal += Vector2(x - i, y - j).normalized();