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Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
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07bc4e2f96
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683 changed files with 22803 additions and 12225 deletions
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@ -57,10 +57,12 @@ void TextureEditor::_notification(int p_what) {
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}
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// Prevent the texture from being unpreviewable after the rescale, so that we can still see something
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if (tex_height <= 0)
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if (tex_height <= 0) {
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tex_height = 1;
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if (tex_width <= 0)
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}
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if (tex_width <= 0) {
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tex_width = 1;
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}
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int ofs_x = (size.width - tex_width) / 2;
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int ofs_y = (size.height - tex_height) / 2;
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@ -91,8 +93,9 @@ void TextureEditor::_notification(int p_what) {
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Size2 rect = font->get_string_size(text);
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Vector2 draw_from = size - rect + Size2(-2, font->get_ascent() - 2);
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if (draw_from.x < 0)
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if (draw_from.x < 0) {
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draw_from.x = 0;
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}
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draw_string(font, draw_from + Vector2(2, 2), text, Color(0, 0, 0, 0.5), size.width);
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draw_string(font, draw_from - Vector2(2, 2), text, Color(0, 0, 0, 0.5), size.width);
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@ -101,14 +104,16 @@ void TextureEditor::_notification(int p_what) {
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}
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void TextureEditor::_changed_callback(Object *p_changed, const char *p_prop) {
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if (!is_visible())
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if (!is_visible()) {
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return;
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}
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update();
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}
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void TextureEditor::edit(Ref<Texture2D> p_texture) {
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if (!texture.is_null())
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if (!texture.is_null()) {
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texture->remove_change_receptor(this);
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}
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texture = p_texture;
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