Style: Enforce braces around if blocks and loops

Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
This commit is contained in:
Rémi Verschelde 2020-05-14 16:41:43 +02:00
parent 07bc4e2f96
commit 0ee0fa42e6
683 changed files with 22803 additions and 12225 deletions

View file

@ -154,10 +154,12 @@ Ref<Script> PluginScript::get_base_script() const {
}
StringName PluginScript::get_instance_base_type() const {
if (_native_parent)
if (_native_parent) {
return _native_parent;
if (_ref_base_parent.is_valid())
}
if (_ref_base_parent.is_valid()) {
return _ref_base_parent->get_instance_base_type();
}
return StringName();
}
@ -226,8 +228,9 @@ String PluginScript::get_source_code() const {
}
void PluginScript::set_source_code(const String &p_code) {
if (_source == p_code)
if (_source == p_code) {
return;
}
_source = p_code;
}
@ -241,11 +244,13 @@ Error PluginScript::reload(bool p_keep_state) {
_valid = false;
String basedir = _path;
if (basedir == "")
if (basedir == "") {
basedir = get_path();
}
if (basedir != "")
if (basedir != "") {
basedir = basedir.get_base_dir();
}
if (_data) {
_desc->finish(_data);
@ -471,11 +476,11 @@ void PluginScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
int PluginScript::get_member_line(const StringName &p_member) const {
#ifdef TOOLS_ENABLED
if (_member_lines.has(p_member))
if (_member_lines.has(p_member)) {
return _member_lines[p_member];
else
}
#endif
return -1;
return -1;
}
Vector<ScriptNetData> PluginScript::get_rpc_methods() const {
@ -494,15 +499,17 @@ uint16_t PluginScript::get_rpc_method_id(const StringName &p_method) const {
StringName PluginScript::get_rpc_method(const uint16_t p_rpc_method_id) const {
ASSERT_SCRIPT_VALID_V(StringName());
if (p_rpc_method_id >= _rpc_methods.size())
if (p_rpc_method_id >= _rpc_methods.size()) {
return StringName();
}
return _rpc_methods[p_rpc_method_id].name;
}
MultiplayerAPI::RPCMode PluginScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
if (p_rpc_method_id >= _rpc_methods.size())
if (p_rpc_method_id >= _rpc_methods.size()) {
return MultiplayerAPI::RPC_MODE_DISABLED;
}
return _rpc_methods[p_rpc_method_id].mode;
}
@ -527,15 +534,17 @@ uint16_t PluginScript::get_rset_property_id(const StringName &p_property) const
StringName PluginScript::get_rset_property(const uint16_t p_rset_property_id) const {
ASSERT_SCRIPT_VALID_V(StringName());
if (p_rset_property_id >= _rpc_variables.size())
if (p_rset_property_id >= _rpc_variables.size()) {
return StringName();
}
return _rpc_variables[p_rset_property_id].name;
}
MultiplayerAPI::RPCMode PluginScript::get_rset_mode_by_id(const uint16_t p_rset_property_id) const {
ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
if (p_rset_property_id >= _rpc_variables.size())
if (p_rset_property_id >= _rpc_variables.size()) {
return MultiplayerAPI::RPC_MODE_DISABLED;
}
return _rpc_variables[p_rset_property_id].mode;
}