Better format arguments in variant parser

This commit is contained in:
Michael Alexsander Silva Dias 2019-09-24 14:45:03 -03:00 committed by Michael Alexsander
parent 407229aeeb
commit 0ff4095b36
222 changed files with 842 additions and 843 deletions

View file

@ -38,7 +38,7 @@
<members>
<member name="interpolation" type="float" setter="set_interpolation" getter="get_interpolation" default="1.0">
</member>
<member name="magnet" type="Vector3" setter="set_magnet_position" getter="get_magnet_position" default="Vector3( 0, 0, 0 )">
<member name="magnet" type="Vector3" setter="set_magnet_position" getter="get_magnet_position" default="Vector3(0, 0, 0)">
</member>
<member name="max_iterations" type="int" setter="set_max_iterations" getter="get_max_iterations" default="10">
</member>
@ -48,7 +48,7 @@
</member>
<member name="root_bone" type="StringName" setter="set_root_bone" getter="get_root_bone" default="&amp;&quot;&quot;">
</member>
<member name="target" type="Transform3D" setter="set_target_transform" getter="get_target_transform" default="Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
<member name="target" type="Transform3D" setter="set_target_transform" getter="get_target_transform" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)">
</member>
<member name="target_node" type="NodePath" setter="set_target_node" getter="get_target_node" default="NodePath(&quot;&quot;)">
</member>