Add hint_enum for uniform int in gdshader

This commit is contained in:
Robert Borghese 2024-07-13 14:30:08 -04:00
parent 97b8ad1af0
commit 1052985b00
5 changed files with 157 additions and 8 deletions

View file

@ -96,6 +96,7 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"FLOAT_CONSTANT",
"INT_CONSTANT",
"UINT_CONSTANT",
"STRING_CONSTANT",
"TYPE_VOID",
"TYPE_BOOL",
"TYPE_BVEC2",
@ -212,6 +213,7 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"HINT_ANISOTROPY_TEXTURE",
"HINT_SOURCE_COLOR",
"HINT_RANGE",
"HINT_ENUM",
"HINT_INSTANCE_INDEX",
"HINT_SCREEN_TEXTURE",
"HINT_NORMAL_ROUGHNESS_TEXTURE",
@ -365,6 +367,7 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
{ TK_HINT_SOURCE_COLOR, "source_color", CF_UNSPECIFIED, {}, {} },
{ TK_HINT_RANGE, "hint_range", CF_UNSPECIFIED, {}, {} },
{ TK_HINT_ENUM, "hint_enum", CF_UNSPECIFIED, {}, {} },
{ TK_HINT_INSTANCE_INDEX, "instance_index", CF_UNSPECIFIED, {}, {} },
// sampler hints
@ -512,7 +515,54 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_OP_NOT);
} break;
//case '"' //string - no strings in shader
case '"': {
String _content = "";
bool _previous_backslash = false;
while (true) {
bool _ended = false;
char32_t c = GETCHAR(0);
if (c == 0) {
return _make_token(TK_ERROR, "EOF reached before string termination.");
}
switch (c) {
case '"': {
if (_previous_backslash) {
_content += '"';
_previous_backslash = false;
} else {
_ended = true;
}
break;
}
case '\\': {
if (_previous_backslash) {
_content += '\\';
}
_previous_backslash = !_previous_backslash;
break;
}
case '\n': {
return _make_token(TK_ERROR, "Unexpected end of string.");
}
default: {
if (!_previous_backslash) {
_content += c;
} else {
return _make_token(TK_ERROR, "Only \\\" and \\\\ escape characters supported.");
}
break;
}
}
char_idx++;
if (_ended) {
break;
}
}
return _make_token(TK_STRING_CONSTANT, _content);
} break;
//case '\'' //string - no strings in shader
case '{':
return _make_token(TK_CURLY_BRACKET_OPEN);
@ -1120,6 +1170,9 @@ String ShaderLanguage::get_uniform_hint_name(ShaderNode::Uniform::Hint p_hint) {
case ShaderNode::Uniform::HINT_RANGE: {
result = "hint_range";
} break;
case ShaderNode::Uniform::HINT_ENUM: {
result = "hint_enum";
} break;
case ShaderNode::Uniform::HINT_SOURCE_COLOR: {
result = "source_color";
} break;
@ -4139,6 +4192,11 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
if (p_uniform.array_size > 0) {
pi.type = Variant::PACKED_INT32_ARRAY;
// TODO: Handle range and encoding for for unsigned values.
} else if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_ENUM) {
pi.type = Variant::INT;
pi.hint = PROPERTY_HINT_ENUM;
String hint_string;
pi.hint_string = String(",").join(p_uniform.hint_enum_names);
} else {
pi.type = Variant::INT;
pi.hint = PROPERTY_HINT_RANGE;
@ -8937,6 +8995,40 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
new_hint = ShaderNode::Uniform::HINT_RANGE;
} break;
case TK_HINT_ENUM: {
if (type != TYPE_INT) {
_set_error(vformat(RTR("Enum hint is for '%s' only."), "int"));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
_set_expected_after_error("(", "hint_enum");
return ERR_PARSE_ERROR;
}
while (true) {
tk = _get_token();
if (tk.type != TK_STRING_CONSTANT) {
_set_error(RTR("Expected a string constant."));
return ERR_PARSE_ERROR;
}
uniform.hint_enum_names.push_back(tk.text);
tk = _get_token();
if (tk.type == TK_PARENTHESIS_CLOSE) {
break;
} else if (tk.type != TK_COMMA) {
_set_error(RTR("Expected ',' or ')' after string constant."));
return ERR_PARSE_ERROR;
}
}
new_hint = ShaderNode::Uniform::HINT_ENUM;
} break;
case TK_HINT_INSTANCE_INDEX: {
if (custom_instance_index != -1) {
_set_error(vformat(RTR("Can only specify '%s' once."), "instance_index"));
@ -9031,7 +9123,9 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
default:
break;
}
if (((new_filter != FILTER_DEFAULT || new_repeat != REPEAT_DEFAULT) || (new_hint != ShaderNode::Uniform::HINT_NONE && new_hint != ShaderNode::Uniform::HINT_SOURCE_COLOR && new_hint != ShaderNode::Uniform::HINT_RANGE)) && !is_sampler_type(type)) {
bool is_sampler_hint = new_hint != ShaderNode::Uniform::HINT_NONE && new_hint != ShaderNode::Uniform::HINT_SOURCE_COLOR && new_hint != ShaderNode::Uniform::HINT_RANGE && new_hint != ShaderNode::Uniform::HINT_ENUM;
if (((new_filter != FILTER_DEFAULT || new_repeat != REPEAT_DEFAULT) || is_sampler_hint) && !is_sampler_type(type)) {
_set_error(RTR("This hint is only for sampler types."));
return ERR_PARSE_ERROR;
}
@ -10730,15 +10824,21 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
}
} else if ((completion_base == DataType::TYPE_INT || completion_base == DataType::TYPE_FLOAT) && !completion_base_array) {
if (current_uniform_hint == ShaderNode::Uniform::HINT_NONE) {
ScriptLanguage::CodeCompletionOption option("hint_range", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
Vector<String> options;
if (completion_base == DataType::TYPE_INT) {
option.insert_text = "hint_range(0, 100, 1)";
options.push_back("hint_range(0, 100, 1)");
options.push_back("hint_enum(\"Zero\", \"One\", \"Two\")");
} else {
option.insert_text = "hint_range(0.0, 1.0, 0.1)";
options.push_back("hint_range(0.0, 1.0, 0.1)");
}
r_options->push_back(option);
for (const String &option_text : options) {
String hint_name = option_text.substr(0, option_text.find_char(char32_t('(')));
ScriptLanguage::CodeCompletionOption option(hint_name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
option.insert_text = option_text;
r_options->push_back(option);
}
}
} else if ((int(completion_base) > int(TYPE_MAT4) && int(completion_base) < int(TYPE_STRUCT))) {
Vector<String> options;