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Relocate add_root_node method to EditorInterface from EditorScript and deprecate old method
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5 changed files with 38 additions and 25 deletions
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@ -173,6 +173,8 @@ public:
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TypedArray<Node> get_open_scene_roots() const;
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Node *get_edited_scene_root() const;
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void add_root_node(Node *p_node);
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Error save_scene();
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void save_scene_as(const String &p_scene, bool p_with_preview = true);
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void mark_scene_as_unsaved();
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