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Add is_instance() helper method to Node
This commit is contained in:
parent
4d1f26e1fd
commit
11adf408ab
8 changed files with 29 additions and 26 deletions
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@ -1024,7 +1024,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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return;
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return;
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}
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}
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if (!node->get_scene_file_path().is_empty()) {
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if (node->is_instance()) {
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accept->set_text(TTR("Instantiated scenes can't become root"));
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accept->set_text(TTR("Instantiated scenes can't become root"));
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accept->popup_centered();
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accept->popup_centered();
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return;
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return;
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@ -1108,8 +1108,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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Node *node = remove_list.front()->get();
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Node *node = remove_list.front()->get();
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if (node == editor_data->get_edited_scene_root()) {
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if (node == editor_data->get_edited_scene_root()) {
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msg = vformat(TTR("Delete the root node \"%s\"?"), node->get_name());
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msg = vformat(TTR("Delete the root node \"%s\"?"), node->get_name());
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} else if (node->get_scene_file_path().is_empty() && node->get_child_count() > 0) {
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} else if (!node->is_instance() && node->get_child_count() > 0) {
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// Display this message only for non-instantiated scenes
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// Display this message only for non-instantiated scenes.
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msg = vformat(TTR("Delete node \"%s\" and its children?"), node->get_name());
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msg = vformat(TTR("Delete node \"%s\" and its children?"), node->get_name());
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} else {
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} else {
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msg = vformat(TTR("Delete node \"%s\"?"), node->get_name());
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msg = vformat(TTR("Delete node \"%s\"?"), node->get_name());
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@ -1166,7 +1166,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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break;
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break;
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}
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}
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if (tocopy != editor_data->get_edited_scene_root() && !tocopy->get_scene_file_path().is_empty()) {
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if (tocopy != editor_data->get_edited_scene_root() && tocopy->is_instance()) {
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accept->set_text(TTR("Can't save the branch of an already instantiated scene.\nTo create a variation of a scene, you can make an inherited scene based on the instantiated scene using Scene > New Inherited Scene... instead."));
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accept->set_text(TTR("Can't save the branch of an already instantiated scene.\nTo create a variation of a scene, you can make an inherited scene based on the instantiated scene using Scene > New Inherited Scene... instead."));
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accept->popup_centered();
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accept->popup_centered();
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break;
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break;
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@ -1278,7 +1278,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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if (e) {
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if (e) {
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Node *node = e->get();
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Node *node = e->get();
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if (node) {
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if (node) {
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bool is_external = (!node->get_scene_file_path().is_empty());
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bool is_external = node->is_instance();
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bool is_top_level = node->get_owner() == nullptr;
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bool is_top_level = node->get_owner() == nullptr;
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if (!is_external || is_top_level) {
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if (!is_external || is_top_level) {
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break;
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break;
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@ -1350,7 +1350,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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break;
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break;
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}
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}
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ERR_FAIL_COND(node->get_scene_file_path().is_empty());
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ERR_FAIL_COND(!node->is_instance());
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undo_redo->create_action(TTR("Make Local"));
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undo_redo->create_action(TTR("Make Local"));
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undo_redo->add_do_method(node, "set_scene_file_path", "");
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undo_redo->add_do_method(node, "set_scene_file_path", "");
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undo_redo->add_undo_method(node, "set_scene_file_path", node->get_scene_file_path());
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undo_redo->add_undo_method(node, "set_scene_file_path", node->get_scene_file_path());
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@ -2319,7 +2319,7 @@ bool SceneTreeDock::_validate_no_instance() {
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List<Node *> selection = editor_selection->get_top_selected_node_list();
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List<Node *> selection = editor_selection->get_top_selected_node_list();
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for (Node *E : selection) {
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for (Node *E : selection) {
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if (E != edited_scene && !E->get_scene_file_path().is_empty()) {
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if (E != edited_scene && E->is_instance()) {
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accept->set_text(TTR("This operation can't be done on instantiated scenes."));
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accept->set_text(TTR("This operation can't be done on instantiated scenes."));
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accept->popup_centered();
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accept->popup_centered();
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return false;
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return false;
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@ -3856,7 +3856,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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bool can_replace = true;
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bool can_replace = true;
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for (Node *E : selection) {
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for (Node *E : selection) {
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if (E != edited_scene && (E->get_owner() != edited_scene || !E->get_scene_file_path().is_empty())) {
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if (E != edited_scene && (E->get_owner() != edited_scene || E->is_instance())) {
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can_replace = false;
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can_replace = false;
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break;
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break;
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}
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}
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@ -3919,7 +3919,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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}
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}
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if (selection.size() == 1) {
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if (selection.size() == 1) {
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bool is_external = (!selection.front()->get()->get_scene_file_path().is_empty());
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bool is_external = selection.front()->get()->is_instance();
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if (is_external) {
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if (is_external) {
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bool is_inherited = selection.front()->get()->get_scene_inherited_state().is_valid();
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bool is_inherited = selection.front()->get()->get_scene_inherited_state().is_valid();
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bool is_top_level = selection.front()->get()->get_owner() == nullptr;
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bool is_top_level = selection.front()->get()->get_owner() == nullptr;
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@ -3956,7 +3956,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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}
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}
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menu->add_separator();
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menu->add_separator();
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if (full_selection.size() == 1 && !selection.front()->get()->get_scene_file_path().is_empty()) {
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if (full_selection.size() == 1 && selection.front()->get()->is_instance()) {
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menu->add_icon_shortcut(get_editor_theme_icon(SNAME("ShowInFileSystem")), ED_GET_SHORTCUT("scene_tree/show_in_file_system"), TOOL_SHOW_IN_FILE_SYSTEM);
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menu->add_icon_shortcut(get_editor_theme_icon(SNAME("ShowInFileSystem")), ED_GET_SHORTCUT("scene_tree/show_in_file_system"), TOOL_SHOW_IN_FILE_SYSTEM);
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}
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}
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@ -668,7 +668,7 @@ bool EditorData::_find_updated_instances(Node *p_root, Node *p_node, HashSet<Str
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if (p_node == p_root) {
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if (p_node == p_root) {
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ss = p_node->get_scene_inherited_state();
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ss = p_node->get_scene_inherited_state();
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} else if (!p_node->get_scene_file_path().is_empty()) {
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} else if (p_node->is_instance()) {
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ss = p_node->get_scene_instance_state();
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ss = p_node->get_scene_instance_state();
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}
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}
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@ -773,7 +773,7 @@ void EditorData::set_edited_scene_root(Node *p_root) {
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ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
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ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
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edited_scene.write[current_edited_scene].root = p_root;
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edited_scene.write[current_edited_scene].root = p_root;
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if (p_root) {
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if (p_root) {
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if (!p_root->get_scene_file_path().is_empty()) {
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if (p_root->is_instance()) {
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edited_scene.write[current_edited_scene].path = p_root->get_scene_file_path();
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edited_scene.write[current_edited_scene].path = p_root->get_scene_file_path();
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} else {
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} else {
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p_root->set_scene_file_path(edited_scene[current_edited_scene].path);
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p_root->set_scene_file_path(edited_scene[current_edited_scene].path);
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@ -839,7 +839,7 @@ Ref<Script> EditorData::get_scene_root_script(int p_idx) const {
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Ref<Script> s = edited_scene[p_idx].root->get_script();
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Ref<Script> s = edited_scene[p_idx].root->get_script();
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if (s.is_null() && edited_scene[p_idx].root->get_child_count()) {
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if (s.is_null() && edited_scene[p_idx].root->get_child_count()) {
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Node *n = edited_scene[p_idx].root->get_child(0);
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Node *n = edited_scene[p_idx].root->get_child(0);
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while (s.is_null() && n && n->get_scene_file_path().is_empty()) {
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while (s.is_null() && n && !n->is_instance()) {
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s = n->get_script();
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s = n->get_script();
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n = n->get_parent();
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n = n->get_parent();
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}
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}
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@ -1607,7 +1607,7 @@ bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEven
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List<CanvasItem *> selection = _get_edited_canvas_items();
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List<CanvasItem *> selection = _get_edited_canvas_items();
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if (selection.size() == 1) {
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if (selection.size() == 1) {
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CanvasItem *ci = selection.front()->get();
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CanvasItem *ci = selection.front()->get();
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if (!ci->get_scene_file_path().is_empty() && ci != EditorNode::get_singleton()->get_edited_scene()) {
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if (ci->is_instance() && ci != EditorNode::get_singleton()->get_edited_scene()) {
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EditorNode::get_singleton()->load_scene(ci->get_scene_file_path());
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EditorNode::get_singleton()->load_scene(ci->get_scene_file_path());
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return true;
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return true;
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}
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}
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@ -670,7 +670,7 @@ void SceneTreeEditor::_update_node_tooltip(Node *p_node, TreeItem *p_item) {
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p_item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions")), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
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p_item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions")), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
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}
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}
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tooltip += String("\n" + TTR("Inherits:") + " " + p_node->get_scene_inherited_state()->get_path());
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tooltip += String("\n" + TTR("Inherits:") + " " + p_node->get_scene_inherited_state()->get_path());
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} else if (p_node != get_scene_node() && !p_node->get_scene_file_path().is_empty() && can_open_instance) {
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} else if (p_node != get_scene_node() && p_node->is_instance() && can_open_instance) {
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if (p_item->get_button_by_id(0, BUTTON_SUBSCENE) == -1) {
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if (p_item->get_button_by_id(0, BUTTON_SUBSCENE) == -1) {
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p_item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions")), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
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p_item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions")), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
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}
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}
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@ -1521,7 +1521,7 @@ void SceneTreeEditor::rename_node(Node *p_node, const String &p_name, TreeItem *
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// Trim leading/trailing whitespace to prevent node names from containing accidental whitespace,
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// Trim leading/trailing whitespace to prevent node names from containing accidental whitespace,
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// which would make it more difficult to get the node via `get_node()`.
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// which would make it more difficult to get the node via `get_node()`.
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new_name = new_name.strip_edges();
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new_name = new_name.strip_edges();
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if (new_name.is_empty() && p_node->get_owner() != nullptr && !p_node->get_scene_file_path().is_empty()) {
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if (new_name.is_empty() && p_node->get_owner() != nullptr && p_node->is_instance()) {
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// If name is empty and node is root of an instance, revert to the original name.
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// If name is empty and node is root of an instance, revert to the original name.
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const Ref<PackedScene> node_scene = ResourceLoader::load(p_node->get_scene_file_path());
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const Ref<PackedScene> node_scene = ResourceLoader::load(p_node->get_scene_file_path());
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if (node_scene.is_valid()) {
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if (node_scene.is_valid()) {
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@ -1955,7 +1955,7 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
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for (int i = 0; i < nodes.size(); i++) {
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for (int i = 0; i < nodes.size(); i++) {
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Node *n = get_node(nodes[i]);
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Node *n = get_node(nodes[i]);
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// Nodes from an instantiated scene can't be rearranged.
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// Nodes from an instantiated scene can't be rearranged.
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if (n && n->get_owner() && n->get_owner() != get_scene_node() && !n->get_owner()->get_scene_file_path().is_empty()) {
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if (n && n->get_owner() && n->get_owner() != get_scene_node() && n->get_owner()->is_instance()) {
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return false;
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return false;
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}
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}
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}
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}
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@ -2772,7 +2772,7 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c
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nip->set_instance_path(ip->get_instance_path());
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nip->set_instance_path(ip->get_instance_path());
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node = nip;
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node = nip;
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} else if ((p_flags & DUPLICATE_USE_INSTANTIATION) && !get_scene_file_path().is_empty()) {
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} else if ((p_flags & DUPLICATE_USE_INSTANTIATION) && is_instance()) {
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Ref<PackedScene> res = ResourceLoader::load(get_scene_file_path());
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Ref<PackedScene> res = ResourceLoader::load(get_scene_file_path());
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ERR_FAIL_COND_V(res.is_null(), nullptr);
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ERR_FAIL_COND_V(res.is_null(), nullptr);
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PackedScene::GenEditState edit_state = PackedScene::GEN_EDIT_STATE_DISABLED;
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PackedScene::GenEditState edit_state = PackedScene::GEN_EDIT_STATE_DISABLED;
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@ -2797,7 +2797,7 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c
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ERR_FAIL_NULL_V(node, nullptr);
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ERR_FAIL_NULL_V(node, nullptr);
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}
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}
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if (!get_scene_file_path().is_empty()) { //an instance
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if (is_instance()) {
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node->set_scene_file_path(get_scene_file_path());
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node->set_scene_file_path(get_scene_file_path());
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node->data.editable_instance = data.editable_instance;
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node->data.editable_instance = data.editable_instance;
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}
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}
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@ -2828,7 +2828,7 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c
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node_tree.push_back(descendant);
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node_tree.push_back(descendant);
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if (!descendant->get_scene_file_path().is_empty() && instance_roots.has(descendant->get_owner())) {
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if (descendant->is_instance() && instance_roots.has(descendant->get_owner())) {
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instance_roots.push_back(descendant);
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instance_roots.push_back(descendant);
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}
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}
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}
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}
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@ -818,6 +818,10 @@ public:
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void set_thread_safe(const StringName &p_property, const Variant &p_value);
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void set_thread_safe(const StringName &p_property, const Variant &p_value);
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void notify_thread_safe(int p_notification);
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void notify_thread_safe(int p_notification);
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/* HELPER */
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bool is_instance() const { return !data.scene_file_path.is_empty(); }
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// These inherited functions need proper multithread locking when overridden in Node.
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// These inherited functions need proper multithread locking when overridden in Node.
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#ifdef DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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@ -258,7 +258,7 @@ Vector<SceneState::PackState> PropertyUtils::get_node_states_stack(const Node *p
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}
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}
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}
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}
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break;
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break;
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} else if (!n->get_scene_file_path().is_empty()) {
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} else if (n->is_instance()) {
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const Ref<SceneState> &state = n->get_scene_instance_state();
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const Ref<SceneState> &state = n->get_scene_instance_state();
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_collect_inheritance_chain(state, n->get_path_to(p_node), states_stack);
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_collect_inheritance_chain(state, n->get_path_to(p_node), states_stack);
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}
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}
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@ -732,7 +732,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has
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// save the child instantiated scenes that are chosen as editable, so they can be restored
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// save the child instantiated scenes that are chosen as editable, so they can be restored
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// upon load back
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// upon load back
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if (p_node != p_owner && !p_node->get_scene_file_path().is_empty() && p_owner->is_editable_instance(p_node)) {
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if (p_node != p_owner && p_node->is_instance() && p_owner->is_editable_instance(p_node)) {
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editable_instances.push_back(p_owner->get_path_to(p_node));
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editable_instances.push_back(p_owner->get_path_to(p_node));
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// Node is the root of an editable instance.
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// Node is the root of an editable instance.
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is_editable_instance = true;
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is_editable_instance = true;
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@ -766,7 +766,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has
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bool instantiated_by_owner = false;
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bool instantiated_by_owner = false;
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Vector<SceneState::PackState> states_stack = PropertyUtils::get_node_states_stack(p_node, p_owner, &instantiated_by_owner);
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Vector<SceneState::PackState> states_stack = PropertyUtils::get_node_states_stack(p_node, p_owner, &instantiated_by_owner);
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if (!p_node->get_scene_file_path().is_empty() && p_node->get_owner() == p_owner && instantiated_by_owner) {
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if (p_node->is_instance() && p_node->get_owner() == p_owner && instantiated_by_owner) {
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if (p_node->get_scene_instance_load_placeholder()) {
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if (p_node->get_scene_instance_load_placeholder()) {
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//it's a placeholder, use the placeholder path
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//it's a placeholder, use the placeholder path
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nd.instance = _vm_get_variant(p_node->get_scene_file_path(), variant_map);
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nd.instance = _vm_get_variant(p_node->get_scene_file_path(), variant_map);
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@ -1106,7 +1106,7 @@ Error SceneState::_parse_connections(Node *p_owner, Node *p_node, HashMap<String
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ERR_CONTINUE(!common_parent);
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ERR_CONTINUE(!common_parent);
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if (common_parent != p_owner && common_parent->get_scene_file_path().is_empty()) {
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if (common_parent != p_owner && !common_parent->is_instance()) {
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common_parent = common_parent->get_owner();
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common_parent = common_parent->get_owner();
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}
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}
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@ -1166,8 +1166,7 @@ Error SceneState::_parse_connections(Node *p_owner, Node *p_node, HashMap<String
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nl = nullptr;
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nl = nullptr;
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} else {
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} else {
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if (!nl->get_scene_file_path().is_empty()) {
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if (nl->is_instance()) {
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//is an instance
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Ref<SceneState> state = nl->get_scene_instance_state();
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Ref<SceneState> state = nl->get_scene_instance_state();
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if (state.is_valid()) {
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if (state.is_valid()) {
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int from_node = state->find_node_by_path(nl->get_path_to(p_node));
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int from_node = state->find_node_by_path(nl->get_path_to(p_node));
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||||||
|
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Reference in a new issue