mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Metal: Add MetalFX upscaling support
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
parent
bdf625bd54
commit
11dc4f2e5e
36 changed files with 1180 additions and 48 deletions
|
@ -29,6 +29,8 @@ env.servers_sources += thirdparty_obj
|
|||
module_obj = []
|
||||
|
||||
env_effects.add_source_files(module_obj, "*.cpp")
|
||||
if env["metal"]:
|
||||
env_effects.add_source_files(module_obj, "metal_fx.mm")
|
||||
env.servers_sources += module_obj
|
||||
|
||||
# Needed to force rebuilding the module files when the thirdparty library is updated.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue