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Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
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811 changed files with 2232 additions and 2488 deletions
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@ -34,9 +34,9 @@
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// Godot imports
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "core/map.h"
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#include "core/script_language.h"
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#include "core/self_list.h"
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#include "core/object/script_language.h"
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#include "core/templates/map.h"
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#include "core/templates/self_list.h"
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// PluginScript imports
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#include "pluginscript_loader.h"
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#include <pluginscript/godot_pluginscript.h>
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