mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 14:11:15 +00:00
Merged iphone and osx audio drivers into drivers/coreaudio
This commit is contained in:
parent
2c5fa0947d
commit
12d40fa03f
15 changed files with 68 additions and 301 deletions
|
|
@ -148,7 +148,7 @@ def configure(env):
|
|||
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
|
||||
|
||||
env.Append(CPPPATH=['#platform/iphone'])
|
||||
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
|
||||
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
|
||||
|
||||
# TODO: Move that to opus module's config
|
||||
if 'module_opus_enabled' in env and env['module_opus_enabled']:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue