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Add double_tap attribute to InputEventScreenTouch
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
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parent
276ab5be07
commit
13e4770b97
12 changed files with 54 additions and 43 deletions
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@ -118,7 +118,7 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod
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Input::get_singleton()->parse_input_event(ev);
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}
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void AndroidInputHandler::_parse_all_touch(bool p_pressed) {
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void AndroidInputHandler::_parse_all_touch(bool p_pressed, bool p_double_tap) {
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if (touch.size()) {
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//end all if exist
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for (int i = 0; i < touch.size(); i++) {
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@ -127,17 +127,18 @@ void AndroidInputHandler::_parse_all_touch(bool p_pressed) {
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ev->set_index(touch[i].id);
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ev->set_pressed(p_pressed);
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ev->set_position(touch[i].pos);
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ev->set_double_tap(p_double_tap);
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Input::get_singleton()->parse_input_event(ev);
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}
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}
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}
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void AndroidInputHandler::_release_all_touch() {
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_parse_all_touch(false);
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_parse_all_touch(false, false);
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touch.clear();
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}
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void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points) {
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void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap) {
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switch (p_event) {
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case AMOTION_EVENT_ACTION_DOWN: { //gesture begin
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// Release any remaining touches or mouse event
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@ -151,7 +152,7 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const
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}
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//send touch
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_parse_all_touch(true);
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_parse_all_touch(true, p_double_tap);
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} break;
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case AMOTION_EVENT_ACTION_MOVE: { //motion
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