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Fix VS editor's "Create Function" dialog
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parent
b0f0e0e2fc
commit
13e752190f
3 changed files with 62 additions and 53 deletions
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@ -546,14 +546,14 @@ void VisualShaderEditor::_update_graph() {
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HBoxContainer *hb2 = memnew(HBoxContainer);
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Button *add_input_btn = memnew(Button);
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add_input_btn->set_text(TTR("Add input +"));
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add_input_btn->set_text(TTR("Add Input"));
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add_input_btn->connect("pressed", this, "_add_input_port", varray(nodes[n_i], group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED);
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hb2->add_child(add_input_btn);
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hb2->add_spacer();
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Button *add_output_btn = memnew(Button);
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add_output_btn->set_text(TTR("Add output +"));
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add_output_btn->set_text(TTR("Add Output"));
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add_output_btn->connect("pressed", this, "_add_output_port", varray(nodes[n_i], group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED);
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hb2->add_child(add_output_btn);
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