Fix VS editor's "Create Function" dialog

This commit is contained in:
Michael Alexsander Silva Dias 2019-09-27 19:59:53 -03:00
parent b0f0e0e2fc
commit 13e752190f
3 changed files with 62 additions and 53 deletions

View file

@ -546,14 +546,14 @@ void VisualShaderEditor::_update_graph() {
HBoxContainer *hb2 = memnew(HBoxContainer);
Button *add_input_btn = memnew(Button);
add_input_btn->set_text(TTR("Add input +"));
add_input_btn->set_text(TTR("Add Input"));
add_input_btn->connect("pressed", this, "_add_input_port", varray(nodes[n_i], group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED);
hb2->add_child(add_input_btn);
hb2->add_spacer();
Button *add_output_btn = memnew(Button);
add_output_btn->set_text(TTR("Add output +"));
add_output_btn->set_text(TTR("Add Output"));
add_output_btn->connect("pressed", this, "_add_output_port", varray(nodes[n_i], group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED);
hb2->add_child(add_output_btn);