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Refactor RPCMode enum and checks
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parent
46bab3abc7
commit
1400f6fdc4
25 changed files with 217 additions and 328 deletions
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@ -245,9 +245,9 @@ Error PluginScript::reload(bool p_keep_state) {
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// rpc_mode is passed as an optional field and is not part of MethodInfo
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Variant var = v["rpc_mode"];
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if (var == Variant()) {
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_methods_rpc_mode[mi.name] = ScriptInstance::RPC_MODE_DISABLED;
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_methods_rpc_mode[mi.name] = MultiplayerAPI::RPC_MODE_DISABLED;
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} else {
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_methods_rpc_mode[mi.name] = ScriptInstance::RPCMode(int(var));
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_methods_rpc_mode[mi.name] = MultiplayerAPI::RPCMode(int(var));
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}
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}
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Array *signals = (Array *)&manifest.signals;
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@ -265,9 +265,9 @@ Error PluginScript::reload(bool p_keep_state) {
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// rset_mode is passed as an optional field and is not part of PropertyInfo
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Variant var = v["rset_mode"];
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if (var == Variant()) {
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_methods_rpc_mode[pi.name] = ScriptInstance::RPC_MODE_DISABLED;
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_methods_rpc_mode[pi.name] = MultiplayerAPI::RPC_MODE_DISABLED;
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} else {
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_methods_rpc_mode[pi.name] = ScriptInstance::RPCMode(int(var));
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_methods_rpc_mode[pi.name] = MultiplayerAPI::RPCMode(int(var));
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}
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}
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// Manifest's attributes must be explicitly freed
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@ -402,23 +402,23 @@ int PluginScript::get_member_line(const StringName &p_member) const {
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return -1;
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}
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ScriptInstance::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const {
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ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED);
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const Map<StringName, ScriptInstance::RPCMode>::Element *e = _methods_rpc_mode.find(p_method);
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MultiplayerAPI::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const {
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ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
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const Map<StringName, MultiplayerAPI::RPCMode>::Element *e = _methods_rpc_mode.find(p_method);
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if (e != NULL) {
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return e->get();
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} else {
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return ScriptInstance::RPC_MODE_DISABLED;
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return MultiplayerAPI::RPC_MODE_DISABLED;
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}
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}
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ScriptInstance::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const {
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ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED);
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const Map<StringName, ScriptInstance::RPCMode>::Element *e = _variables_rset_mode.find(p_variable);
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MultiplayerAPI::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const {
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ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
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const Map<StringName, MultiplayerAPI::RPCMode>::Element *e = _variables_rset_mode.find(p_variable);
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if (e != NULL) {
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return e->get();
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} else {
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return ScriptInstance::RPC_MODE_DISABLED;
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return MultiplayerAPI::RPC_MODE_DISABLED;
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}
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}
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