GDScript: add variable shadowing warning

This commit is contained in:
lupoDharkael 2019-04-15 15:51:52 +02:00
parent 0d87535dd7
commit 14078fbb82
3 changed files with 22 additions and 0 deletions

View file

@ -7658,6 +7658,11 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) {
if (p_function->arguments_usage[i] == 0 && !p_function->arguments[i].operator String().begins_with("_")) {
_add_warning(GDScriptWarning::UNUSED_ARGUMENT, p_function->line, p_function->name, p_function->arguments[i].operator String());
}
for (int j = 0; j < current_class->variables.size(); j++) {
if (current_class->variables[j].identifier == p_function->arguments[i]) {
_add_warning(GDScriptWarning::SHADOWED_VARIABLE, p_function->line, p_function->arguments[i], itos(current_class->variables[j].line));
}
}
#endif // DEBUG_ENABLED
}
@ -7731,6 +7736,17 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) {
p_function->return_type.has_type = false;
p_function->return_type.may_yield = true;
}
#ifdef DEBUG_ENABLED
for (Map<StringName, LocalVarNode *>::Element *E = p_function->body->variables.front(); E; E = E->next()) {
LocalVarNode *lv = E->get();
for (int i = 0; i < current_class->variables.size(); i++) {
if (current_class->variables[i].identifier == lv->name) {
_add_warning(GDScriptWarning::SHADOWED_VARIABLE, lv->line, lv->name, itos(current_class->variables[i].line));
}
}
}
#endif // DEBUG_ENABLED
}
void GDScriptParser::_check_class_blocks_types(ClassNode *p_class) {