mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Set auto translate mode for drag previews
- Controls - `LineEdit`, `TextEdit`: Always disabled since it's dragging user input. - `TabBar`: Use the same auto translate mode as the node. - `RichTextLabel`: Always disable since auto translation is done differently from other controls (selection text you get programmatically is always after auto translation). - Editor - Disable drag preview auto translation if the text is user input, filename, or class name. - Also disabled unexpected auto translation for audio bus effect names.
This commit is contained in:
parent
694d3c2930
commit
14321b8ed5
18 changed files with 22 additions and 1 deletions
|
@ -3101,6 +3101,7 @@ Variant ScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
|
|||
drag_preview->add_child(tf);
|
||||
}
|
||||
Label *label = memnew(Label(preview_name));
|
||||
label->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); // Don't translate script names and class names.
|
||||
drag_preview->add_child(label);
|
||||
set_drag_preview(drag_preview);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue