mirror of
https://github.com/godotengine/godot.git
synced 2025-10-24 02:13:36 +00:00
Fix code completion not working with class_name
This commit is contained in:
parent
1e2b3ac407
commit
145a45fd3f
8 changed files with 12 additions and 12 deletions
|
|
@ -81,7 +81,7 @@ public:
|
|||
virtual bool can_inherit_from_file() { return true; }
|
||||
virtual int find_function(const String &p_function, const String &p_code) const;
|
||||
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
|
||||
virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint);
|
||||
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint);
|
||||
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
|
||||
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue