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Use ScriptExportMode enum in EditorExportPreset
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8 changed files with 66 additions and 11 deletions
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@ -78,8 +78,8 @@ Ref<GDScriptEditorTranslationParserPlugin> gdscript_translation_parser_plugin;
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class EditorExportGDScript : public EditorExportPlugin {
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GDCLASS(EditorExportGDScript, EditorExportPlugin);
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static constexpr int DEFAULT_SCRIPT_MODE = EditorExportPreset::MODE_SCRIPT_BINARY_TOKENS_COMPRESSED;
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int script_mode = DEFAULT_SCRIPT_MODE;
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static constexpr EditorExportPreset::ScriptExportMode DEFAULT_SCRIPT_MODE = EditorExportPreset::MODE_SCRIPT_BINARY_TOKENS_COMPRESSED;
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EditorExportPreset::ScriptExportMode script_mode = DEFAULT_SCRIPT_MODE;
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protected:
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virtual void _export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags) override {
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