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	-changed type of C component of vec interp, fixes #1144
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					 2 changed files with 5 additions and 2 deletions
				
			
		|  | @ -1002,7 +1002,7 @@ void ShaderGraphView::_create_node(int p_id) { | |||
| 
 | ||||
| 			gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); | ||||
| 			gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); | ||||
| 			gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); | ||||
| 			gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); | ||||
| 
 | ||||
| 		} break; // vec3 interpolation  (with optional curve)
 | ||||
| 		case ShaderGraph::NODE_SCALAR_INPUT: { | ||||
|  |  | |||
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	 Juan Linietsky
						Juan Linietsky