Merge pull request #86705 from KoBeWi/resourception

Improve saving of built-in resources
This commit is contained in:
Rémi Verschelde 2024-02-29 13:53:44 +01:00
commit 16bdd83ea4
No known key found for this signature in database
GPG key ID: C3336907360768E1
5 changed files with 45 additions and 2 deletions

View file

@ -96,6 +96,7 @@ class ShaderEditorPlugin : public EditorPlugin {
void _close_shader(int p_index);
void _close_builtin_shaders_from_scene(const String &p_scene);
void _file_removed(const String &p_removed_file);
void _res_saved_callback(const Ref<Resource> &p_res);
void _shader_created(Ref<Shader> p_shader);
void _shader_include_created(Ref<ShaderInclude> p_shader_inc);