Update export dialog to handle many architectures

This commit is contained in:
Aaron Franke 2022-07-27 17:48:34 -05:00
parent a0072ba39f
commit 17c4cd6412
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GPG key ID: 40A1750B977E56BF
9 changed files with 50 additions and 88 deletions

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@ -38,12 +38,12 @@
#include "scene/resources/texture.h"
class EditorExportPlatformLinuxBSD : public EditorExportPlatformPC {
HashMap<String, String> extensions;
Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
public:
void set_extension(const String &p_extension, const String &p_feature_key = "default");
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
virtual void get_export_options(List<ExportOption> *r_options) override;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;