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Fix "unused varying" incorrect warning in shaders
(cherry picked from commit 2824978178
)
This commit is contained in:
parent
34e97c2b65
commit
1806a1c03c
1 changed files with 23 additions and 24 deletions
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@ -1342,7 +1342,7 @@ void ShaderLanguage::_parse_used_identifier(const StringName &p_identifier, Iden
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break;
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case IdentifierType::IDENTIFIER_VARYING:
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if (HAS_WARNING(ShaderWarning::UNUSED_VARYING_FLAG) && used_varyings.has(p_identifier)) {
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if (shader->varyings[p_identifier].stage != ShaderNode::Varying::STAGE_VERTEX && shader->varyings[p_identifier].stage != ShaderNode::Varying::STAGE_FRAGMENT) {
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if (shader->varyings[p_identifier].stage == ShaderNode::Varying::STAGE_UNKNOWN) {
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used_varyings[p_identifier].used = true;
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}
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}
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@ -6510,6 +6510,27 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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_set_error(RTR("Expected constant expression."));
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return nullptr;
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}
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if (ident_type == IDENTIFIER_FUNCTION) {
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_set_error(vformat(RTR("Can't use function as identifier: '%s'."), String(identifier)));
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return nullptr;
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}
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#ifdef DEBUG_ENABLED
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if (check_warnings) {
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StringName func_name;
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BlockNode *b = p_block;
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while (b) {
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if (b->parent_function) {
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func_name = b->parent_function->name;
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break;
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} else {
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b = b->parent_block;
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}
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}
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_parse_used_identifier(identifier, ident_type, func_name);
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}
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#endif // DEBUG_ENABLED
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if (ident_type == IDENTIFIER_VARYING) {
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TkPos prev_pos = _get_tkpos();
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Token next_token = _get_token();
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@ -6542,11 +6563,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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}
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}
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}
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if (ident_type == IDENTIFIER_FUNCTION) {
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_set_error(vformat(RTR("Can't use function as identifier: '%s'."), String(identifier)));
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return nullptr;
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}
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#ifdef DEBUG_ENABLED
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if (check_position_write && ident_type == IDENTIFIER_BUILTIN_VAR) {
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if (String(identifier) == "POSITION") {
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@ -6564,7 +6580,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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_set_tkpos(prev_pos);
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}
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}
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#endif
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#endif // DEBUG_ENABLED
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if (is_const) {
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last_type = IDENTIFIER_CONSTANT;
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} else {
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@ -6656,23 +6672,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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varname->is_local = is_local;
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expr = varname;
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}
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#ifdef DEBUG_ENABLED
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if (check_warnings) {
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StringName func_name;
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BlockNode *b = p_block;
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while (b) {
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if (b->parent_function) {
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func_name = b->parent_function->name;
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break;
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} else {
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b = b->parent_block;
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}
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}
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_parse_used_identifier(identifier, ident_type, func_name);
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}
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#endif // DEBUG_ENABLED
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}
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} else if (tk.type == TK_OP_ADD) {
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continue; //this one does nothing
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