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https://github.com/godotengine/godot.git
synced 2025-10-25 10:44:26 +00:00
Remove RES and REF typedefs in favor of spelled out Ref<>
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
This commit is contained in:
parent
8762286110
commit
180e5d3028
147 changed files with 607 additions and 611 deletions
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@ -232,7 +232,7 @@ void ScriptEditorBase::_bind_methods() {
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class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
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struct Cache {
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uint64_t time_loaded = 0;
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RES cache;
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Ref<Resource> cache;
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};
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Map<String, Cache> cached;
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@ -258,7 +258,7 @@ public:
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}
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}
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virtual RES get_cached_resource(const String &p_path) {
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virtual Ref<Resource> get_cached_resource(const String &p_path) {
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Map<String, Cache>::Element *E = cached.find(p_path);
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if (!E) {
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Cache c;
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@ -428,7 +428,7 @@ void ScriptEditor::_goto_script_line2(int p_line) {
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}
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}
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void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
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void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) {
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Ref<Script> script = Object::cast_to<Script>(*p_script);
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if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
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if (edit(p_script, p_line, 0)) {
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@ -444,7 +444,7 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
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}
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}
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void ScriptEditor::_set_execution(REF p_script, int p_line) {
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void ScriptEditor::_set_execution(Ref<RefCounted> p_script, int p_line) {
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Ref<Script> script = Object::cast_to<Script>(*p_script);
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if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
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for (int i = 0; i < tab_container->get_tab_count(); i++) {
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@ -460,7 +460,7 @@ void ScriptEditor::_set_execution(REF p_script, int p_line) {
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}
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}
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void ScriptEditor::_clear_execution(REF p_script) {
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void ScriptEditor::_clear_execution(Ref<RefCounted> p_script) {
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Ref<Script> script = Object::cast_to<Script>(*p_script);
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if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
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for (int i = 0; i < tab_container->get_tab_count(); i++) {
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@ -476,7 +476,7 @@ void ScriptEditor::_clear_execution(REF p_script) {
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}
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}
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void ScriptEditor::_set_breakpoint(REF p_script, int p_line, bool p_enabled) {
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void ScriptEditor::_set_breakpoint(Ref<RefCounted> p_script, int p_line, bool p_enabled) {
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Ref<Script> script = Object::cast_to<Script>(*p_script);
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if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
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// Update if open.
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@ -758,7 +758,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
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ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tselected);
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if (current) {
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RES file = current->get_edited_resource();
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Ref<Resource> file = current->get_edited_resource();
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if (p_save && file.is_valid()) {
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// Do not try to save internal scripts, but prompt to save in-memory
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// scripts which are not saved to disk yet (have empty path).
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@ -849,7 +849,7 @@ void ScriptEditor::_close_docs_tab() {
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void ScriptEditor::_copy_script_path() {
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ScriptEditorBase *se = _get_current_editor();
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if (se) {
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RES script = se->get_edited_resource();
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Ref<Resource> script = se->get_edited_resource();
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DisplayServer::get_singleton()->clipboard_set(script->get_path());
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}
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}
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@ -906,7 +906,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) {
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continue;
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}
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RES script = se->get_edited_resource();
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Ref<Resource> script = se->get_edited_resource();
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if (script->is_built_in()) {
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continue; //internal script, who cares
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@ -947,7 +947,7 @@ void ScriptEditor::_reload_scripts() {
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continue;
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}
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RES edited_res = se->get_edited_resource();
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Ref<Resource> edited_res = se->get_edited_resource();
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if (edited_res->is_built_in()) {
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continue; //internal script, who cares
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@ -991,7 +991,7 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
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continue;
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}
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RES script = se->get_edited_resource();
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Ref<Resource> script = se->get_edited_resource();
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if (script == p_res) {
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se->tag_saved_version();
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@ -1010,7 +1010,7 @@ void ScriptEditor::_scene_saved_callback(const String &p_path) {
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continue;
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}
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RES edited_res = se->get_edited_resource();
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Ref<Resource> edited_res = se->get_edited_resource();
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if (!edited_res->is_built_in()) {
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continue; // External script, who cares.
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@ -1039,7 +1039,7 @@ void ScriptEditor::_live_auto_reload_running_scripts() {
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EditorDebuggerNode::get_singleton()->reload_scripts();
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}
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bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
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bool ScriptEditor::_test_script_times_on_disk(Ref<Resource> p_for_script) {
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disk_changed_list->clear();
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TreeItem *r = disk_changed_list->create_item();
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disk_changed_list->set_hide_root(true);
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@ -1051,7 +1051,7 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
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for (int i = 0; i < tab_container->get_tab_count(); i++) {
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ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i));
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if (se) {
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RES edited_res = se->get_edited_resource();
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Ref<Resource> edited_res = se->get_edited_resource();
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if (p_for_script.is_valid() && edited_res.is_valid() && p_for_script != edited_res) {
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continue;
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}
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@ -1117,7 +1117,7 @@ void ScriptEditor::_file_dialog_action(String p_file) {
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case FILE_SAVE_AS: {
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ScriptEditorBase *current = _get_current_editor();
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if (current) {
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RES resource = current->get_edited_resource();
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Ref<Resource> resource = current->get_edited_resource();
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String path = ProjectSettings::get_singleton()->localize_path(p_file);
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Error err = _save_text_file(resource, path);
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@ -1323,7 +1323,7 @@ void ScriptEditor::_menu_option(int p_option) {
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}
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}
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RES resource = current->get_edited_resource();
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Ref<Resource> resource = current->get_edited_resource();
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Ref<TextFile> text_file = resource;
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Ref<Script> script = resource;
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@ -1413,7 +1413,7 @@ void ScriptEditor::_menu_option(int p_option) {
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_copy_script_path();
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} break;
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case SHOW_IN_FILE_SYSTEM: {
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const RES script = current->get_edited_resource();
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const Ref<Resource> script = current->get_edited_resource();
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String path = script->get_path();
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if (!path.is_empty()) {
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if (script->is_built_in()) {
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@ -2188,7 +2188,7 @@ Ref<TextFile> ScriptEditor::_load_text_file(const String &p_path, Error *r_error
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Ref<TextFile> text_res(text_file);
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Error err = text_file->load_text(path);
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ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load text file '" + path + "'.");
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ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot load text file '" + path + "'.");
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text_file->set_file_path(local_path);
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text_file->set_path(local_path, true);
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@ -2230,7 +2230,7 @@ Error ScriptEditor::_save_text_file(Ref<TextFile> p_text_file, const String &p_p
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return OK;
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}
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bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_grab_focus) {
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bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, bool p_grab_focus) {
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if (p_resource.is_null()) {
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return false;
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}
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@ -2447,7 +2447,7 @@ void ScriptEditor::save_current_script() {
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}
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}
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RES resource = current->get_edited_resource();
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Ref<Resource> resource = current->get_edited_resource();
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Ref<TextFile> text_file = resource;
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Ref<Script> script = resource;
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@ -2516,7 +2516,7 @@ void ScriptEditor::save_all_scripts() {
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continue;
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}
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RES edited_res = se->get_edited_resource();
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Ref<Resource> edited_res = se->get_edited_resource();
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if (edited_res.is_valid()) {
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se->apply_code();
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}
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@ -2589,14 +2589,14 @@ void ScriptEditor::open_text_file_create_dialog(const String &p_base_path, const
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open_textfile_after_create = false;
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}
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RES ScriptEditor::open_file(const String &p_file) {
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Ref<Resource> ScriptEditor::open_file(const String &p_file) {
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List<String> extensions;
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ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
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if (extensions.find(p_file.get_extension())) {
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Ref<Script> scr = ResourceLoader::load(p_file);
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if (!scr.is_valid()) {
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EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
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return RES();
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return Ref<Resource>();
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}
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edit(scr);
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@ -2607,14 +2607,14 @@ RES ScriptEditor::open_file(const String &p_file) {
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Ref<TextFile> text_file = _load_text_file(p_file, &error);
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if (error != OK) {
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EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
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return RES();
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return Ref<Resource>();
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}
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if (text_file.is_valid()) {
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edit(text_file);
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return text_file;
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}
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return RES();
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return Ref<Resource>();
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}
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void ScriptEditor::_editor_stop() {
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@ -2980,7 +2980,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
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continue;
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}
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RES res = open_file(file);
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Ref<Resource> res = open_file(file);
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if (res.is_valid()) {
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if (tab_container->get_tab_count() > num_tabs_before) {
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tab_container->move_child(tab_container->get_tab_control(tab_container->get_tab_count() - 1), new_index);
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@ -3533,7 +3533,7 @@ void ScriptEditor::_on_replace_in_files_requested(String text) {
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void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_number, int begin, int end) {
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if (ResourceLoader::exists(fpath)) {
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RES res = ResourceLoader::load(fpath);
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Ref<Resource> res = ResourceLoader::load(fpath);
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if (fpath.get_extension() == "gdshader") {
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ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
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