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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
Co-authored-by: Riteo <riteo@posteo.net>
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59139df16e
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84 changed files with 7467 additions and 579 deletions
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@ -19,7 +19,7 @@ for file in $files; do
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# Skip *.gen.h and *-so_wrap.h, they're generated.
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if [[ "$file" == *".gen.h" || "$file" == *"-so_wrap.h" ]]; then continue; fi
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# Has important define before normal header guards.
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if [[ "$file" == *"thread.h" || "$file" == *"platform_config.h" ]]; then continue; fi
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if [[ "$file" == *"thread.h" || "$file" == *"platform_config.h" || "$file" == *"platform_gl.h" ]]; then continue; fi
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# Obj-C files don't use header guards.
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if grep -q "#import " "$file"; then continue; fi
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@ -9,3 +9,4 @@ warn_unreachable = True
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namespace_packages = True
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explicit_package_bases = True
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exclude = (?x)(^thirdparty)
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