[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.

Co-authored-by: Riteo <riteo@posteo.net>
This commit is contained in:
bruvzg 2021-11-12 14:49:49 +02:00
parent 59139df16e
commit 1887a9df19
No known key found for this signature in database
GPG key ID: 7960FCF39844EC38
84 changed files with 7467 additions and 579 deletions

View file

@ -19,7 +19,7 @@ for file in $files; do
# Skip *.gen.h and *-so_wrap.h, they're generated.
if [[ "$file" == *".gen.h" || "$file" == *"-so_wrap.h" ]]; then continue; fi
# Has important define before normal header guards.
if [[ "$file" == *"thread.h" || "$file" == *"platform_config.h" ]]; then continue; fi
if [[ "$file" == *"thread.h" || "$file" == *"platform_config.h" || "$file" == *"platform_gl.h" ]]; then continue; fi
# Obj-C files don't use header guards.
if grep -q "#import " "$file"; then continue; fi

View file

@ -9,3 +9,4 @@ warn_unreachable = True
namespace_packages = True
explicit_package_bases = True
exclude = (?x)(^thirdparty)