RendererRD: Remove binding specifier for push constants

This is unsupported and glslang made it raise an error in 11.7.0:
https://github.com/KhronosGroup/glslang/pull/2810

Co-authored-by: Clay John <claynjohn@gmail.com>
This commit is contained in:
Rémi Verschelde 2022-02-11 18:40:24 +01:00
parent cf13f8af64
commit 18d6b75ba8
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55 changed files with 66 additions and 66 deletions

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@ -11,7 +11,7 @@ triangles = "#define MODE_TRIANGLES";
#include "lm_common_inc.glsl"
layout(push_constant, binding = 0, std430) uniform Params {
layout(push_constant, std430) uniform Params {
uint base_index;
uint slice;
vec2 uv_offset;
@ -78,7 +78,7 @@ void main() {
#include "lm_common_inc.glsl"
layout(push_constant, binding = 0, std430) uniform Params {
layout(push_constant, std430) uniform Params {
uint base_index;
uint slice;
vec2 uv_offset;