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Add class icon cache to EditorNode
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4 changed files with 21 additions and 7 deletions
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@ -146,7 +146,7 @@ private:
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HashMap<StringName, String> _script_class_icon_paths;
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HashMap<String, StringName> _script_class_file_to_path;
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HashMap<String, Ref<Texture>> _script_icon_cache;
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HashMap<String, Ref<Texture2D>> _script_icon_cache;
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Ref<Texture2D> _load_script_icon(const String &p_path) const;
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