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[Web] Optimize GL.getSource for known-length shader sources
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6 changed files with 79 additions and 4 deletions
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@ -125,5 +125,9 @@ def add_js_pre(env, js_pre):
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env.Append(JS_PRE=env.File(js_pre))
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def add_js_post(env, js_post):
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env.Append(JS_POST=env.File(js_post))
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def add_js_externs(env, externs):
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env.Append(JS_EXTERNS=env.File(externs))
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