Close built-in shaders when closing scene

(cherry picked from commit aaf02ec04a)
This commit is contained in:
kobewi 2023-04-09 20:43:55 +02:00 committed by Rémi Verschelde
parent a5cb7a5eb5
commit 19b998396c
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GPG key ID: C3336907360768E1
6 changed files with 40 additions and 5 deletions

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@ -6617,6 +6617,7 @@ void EditorNode::_bind_methods() {
ADD_SIGNAL(MethodInfo("scene_saved", PropertyInfo(Variant::STRING, "path")));
ADD_SIGNAL(MethodInfo("project_settings_changed"));
ADD_SIGNAL(MethodInfo("scene_changed"));
ADD_SIGNAL(MethodInfo("scene_closed", PropertyInfo(Variant::STRING, "path")));
}
static Node *_resource_get_edited_scene() {