doc: Sync classref with current source

And fixups:
- Add missing bindings in RenderingServer
- Remove duplicate ArrayMesh enum bindings (they're in Mesh already)
- Remove redundant _unhandled_key_input binding in Control (it's in Node
  already)
This commit is contained in:
Rémi Verschelde 2020-12-04 15:54:48 +01:00
parent 3dc8aaaccc
commit 1a001ad964
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20 changed files with 371 additions and 336 deletions

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@ -26,7 +26,6 @@
<member name="steering" type="float" setter="set_steering" getter="get_steering" default="0.0">
The steering angle for the vehicle. Setting this to a non-zero value will result in the vehicle turning when it's moving. Wheels that have [member VehicleWheel3D.use_as_steering] set to [code]true[/code] will automatically be rotated.
</member>
<member name="weight" type="float" setter="set_weight" getter="get_weight" override="true" default="392.0" />
</members>
<constants>
</constants>