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Removed _change_notify
-For inspector refresh, the inspector now detects if a property change by polling a few times per second and then does update the control if so. This process is very cheap. -For property list refresh, a new signal (property_list_changed) was added to Object. _change_notify() is replaced by notify_property_list_changed() -Changed all objects using the old method to the signal, or just deleted the calls to _change_notify(<property>) since they are unnecesary now.
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124 changed files with 350 additions and 580 deletions
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@ -515,7 +515,7 @@ void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, c
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}
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if (owner && owner->get_script_instance() == this) {
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owner->_change_notify();
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owner->notify_property_list_changed();
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}
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//change notify
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