mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 14:11:15 +00:00
Organize existing code for editor plugins
This commit is contained in:
parent
6118592c6d
commit
1bcbbe96c4
96 changed files with 137 additions and 132 deletions
|
|
@ -31,9 +31,9 @@
|
|||
#ifndef SKELETON_3D_EDITOR_PLUGIN_H
|
||||
#define SKELETON_3D_EDITOR_PLUGIN_H
|
||||
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "editor/editor_properties.h"
|
||||
#include "editor/gui/editor_file_dialog.h"
|
||||
#include "editor/plugins/editor_plugin.h"
|
||||
#include "editor/plugins/node_3d_editor_plugin.h"
|
||||
#include "scene/3d/camera_3d.h"
|
||||
#include "scene/3d/mesh_instance_3d.h"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue